theuseless Posted June 11, 2010 Share Posted June 11, 2010 Hi, so I have been only just getting my feet wet into NifSkope, and already I have a question. I'm trying to make a reskin using the AlonsosObsidianResource. I just can't get my newly skinned pieces to look right. They don't have the shine on them that I am looking for. I have tried messing with the alpa channel and setting the gloss up on the slider. It does seem to add a little bit of shinyness, but not like that overbearing white highlight glow on the block. I can only figure out a few lines of code on the Obsidian resource that is different from the pieces I'm currently reskinning. One of them reads: niVertexColorProperty (which isn't even a block in mine) and the other is: "Apply Mode / Apply_Highlight" (where it reads to Apply_Modulate in the one I'm altering). I'm assuming that these are the two lines of code that I need to alter, but I just don't know enough yet. Most the tutorials give lengthy descriptions on normal mapping etc, but I haven't found one that will teach what I need to know. theuseless -edit- So the link for the resource is here Link to comment Share on other sites More sharing options...
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