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Geck and its habit of autocorrecting karma values...


drithius

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I'm making a bit patch covering several mods and it's infuriating to have GECK constantly 'fix' karma values - all the more frustrating now that I've been making edits to more and more npcs. What started off as a small annoyance with a dozen or so npcs has quickly climbed up to 100+ entries needing to be fixed in F03edit whenever I do GECK work (and this number will only increase).

 

Short of editing the template upon which the problematic npcs are based upon (which I assume is where the problem stems from), is there any way to force GECK not to 'autocorrect' entries?

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