drithius Posted September 16, 2014 Share Posted September 16, 2014 I'm making a bit patch covering several mods and it's infuriating to have GECK constantly 'fix' karma values - all the more frustrating now that I've been making edits to more and more npcs. What started off as a small annoyance with a dozen or so npcs has quickly climbed up to 100+ entries needing to be fixed in F03edit whenever I do GECK work (and this number will only increase). Short of editing the template upon which the problematic npcs are based upon (which I assume is where the problem stems from), is there any way to force GECK not to 'autocorrect' entries? Link to comment Share on other sites More sharing options...
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