JoshBadWriter Posted September 17, 2014 Share Posted September 17, 2014 I'm wondering if its at all possible to, in Fallout New Vegas, create a new player character. Not in the sense of having the player create their own character like in Project Brazil, but rather assigning the player character role to a set, predefined NPC of my creation. What I want to happen is, on starting up the game, you get a menu to select the vanilla game or my mod. If you pick my mod, you play as this predefined character, then when the mod is over, you can go back to the vanilla game and play as Courier Six again.I've seen it done in Skyrim before (the Discworld mod) but I'm wondering if it can be done in New Vegas. I don't necessarily need a comprehensive tutorial, just someone to point me down the right path. Link to comment Share on other sites More sharing options...
TimeShadow Posted September 17, 2014 Share Posted September 17, 2014 Is this kind of what Operation Anchorage does in FO3? Your playing a simulation, but in the sim your not yourself but a sim character. I think that's what DLC OA does, but it has been a long time since I have played that. Maybe you could look at how they did that. Good Luck! Link to comment Share on other sites More sharing options...
JoshBadWriter Posted September 19, 2014 Author Share Posted September 19, 2014 Its been years since I played Anchorage, but if I remember correctly it was just your character, wasn't it? Either way, I don't have Fallout 3 for PC so I can't really check. Link to comment Share on other sites More sharing options...
africaisstarving Posted September 25, 2014 Share Posted September 25, 2014 No you can't . You cannot be any other character but Player character. From my knowledge you can't . You can however control other npc's movements using scripted code to the degree of even synching your pipboy with their inventory. But that is hard work. You can in fact change every single possible aspect about you as a character from script. Create a character . Any NPC humanoid that player can possibly chose even if is not showing in the race menu is fine as long as is possibly playable. Not a dog or a spider or something but anything human. OK. Create their face and race and place that character in anywhere somewhere not visible but somewhere in a hidden cell maybe.Then you go player.moveto MARKER marker being the ref id of the place you want him to be. Then you go player.matchrace yourcoolchar then player.matchfacegeometry yourchoolchar 100 (100% identically lookign face ) then assign any stats you want to your char player.setav or forceav will force a characters stats . YOu can store your stats in global values or temporary values whatever. Then give him clothes and stuff but hide the messages. The effect is you will be someone else look like someone else in a different place. But the ref id is still 0000007 i think for Player. Link to comment Share on other sites More sharing options...
Recommended Posts