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Help me diagnose this issue


nonchuck

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Post Copypasted from ALL Naturals mod thread. -

 

It seems that my oblivion sky wont fade out any more using the current 9.9.5. The Kvatch sky did fade out once during the quest but currently after just closing the anvil gate the sky seems stuck permanently with rain or other effects even after 24 hours wait.

 

"Oblivion.esm

Francesco's Optional New Items Add-On.esm

Francesco's Leveled Creatures-Items Mod.esm

Francesco's Optional New Creatures Add-On.esm

DA Run Fatigue.esm

MD_Saddle_Master.esm

Toaster Says Share v3.esm

All Natural Base.esm

Unofficial Oblivion Patch.esp

Unofficial Shivering Isles Patch.esp

UOP Vampire Aging & Face Fix.esp

Cat_eyes.esp

MaleBodyReplacerV4.esp

TGND.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

SM Plugin Refurbish - HorseArmor.esp

DLCOrrery.esp

DLCOrrery - Unofficial Patch.esp

SM Plugin Refurbish - Orrery.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

SM Plugin Refurbish - MehrunesRazor.esp

DLCVileLair.esp

DLCVileLair - Unofficial Patch.esp

SM Plugin Refurbish - VileLair.esp

DLCSpellTomes.esp

DLCSpellTomes - Unofficial Patch.esp

RAEVWD Cities.esp

RAEVWD Imperial City.esp

RAEVWD New Sheoth.esp

ImprovedSigns.esp

allinonebasement.esp

Book Jackets Oblivion.esp

Atmospheric Loading Screens - Original Text.esp

Atmospheric Oblivion.esp

Symphony of Violence.esp

All Natural.esp

All Natural - Real Lights.esp

Natural_Habitat_by_Max_Tael.esp

Enhanced Vegetation [150%].esp

Cities Alive At Night.esp

WindowLightingSystem.esp

DLCThievesDen.esp

DLCThievesDen - Unofficial Patch.esp

DLCThievesDen - Unofficial Patch - SSSB.esp

SM Plugin Refurbish - ThievesDen.esp

DLCFrostcrag.esp

DLCFrostcrag - Unofficial Patch.esp

SM Plugin Refurbish - FrostCrag.esp

Francesco's 10 days respawn time - 1-20 day lenght rescale.esp

Francesco's Optional Files.esp

FranDarkSeducerWeapFix.esp

FranDungeonChestMenuFix.esp

FranHouseChestMenuFix.esp

Francesco's No Seducers.esp

Francesco's No Spiders.esp

Francesco's Optional Skill Based Damage & Durability.esp

RenGuardOverhaul.esp

Faster Spells.esp

P1DkeyChain.esp

MD Saddlebags v3.0.esp

Harvest[Containers].esp

Harvest[Containers] - Player Home Add-on.esp

Harvest[Containers] - Flat-Top Barrels Add-on.esp

Harvest [Flora].esp

Harvest [Flora] - DLCVileLair.esp

Harvest [Flora] - DLCFrostcrag.esp

Toggleable Quantity Prompt.esp

SkycaptainsBloodTime.esp

Slof's Boners! v5.esp

Ranokoas Organized Potions.esp

Quest Award Leveller.esp

Quest Award Leveller - Mehrunes Razor.esp

Quest Award Leveller - Vile Lair.esp

Oblivion XP.esp

DLCShiveringIsles.esp

SM Plugin Refurbish - SI.esp

All Natural - SI.esp

Enhanced Water v2.0 HDMI.esp

Harvest [Flora] - Shivering Isles.esp

RenGuardOverhaulShiveringIsles.esp

TGND_SI.esp

Knights.esp

Knights - Unofficial Patch.esp

Quest Award Leveller - Knights of the Nine.esp

SM Plugin Refurbish - Knights.esp

DA Sprint.esp

FOV Modifier.esp

VanityCameraSmoother.esp

ActorsInEmotions.esp

CRS-soundfix.esp

No Beginning Travel.esp

BlackScreenSneakFix.esp

IshNightEyeToggle.esp

Slof's Sexy Anims.esp

Bag of Holding.esp

Improved Hotkeys_Extended.esp

talkwithyourhands2.esp

LightSpellWhiteDimmer.esp

[GFX]_Initial_Glow-self.esp

Brighter_Torches.esp

Bashed Patch, 0.esp"

 

 

Everything works except for this annoying sky overhead which had never happen before. I did tried to go to another oblivion gate to reset the script but that did not work either.

 

Edit : It seems that after disabling all natural.esp and loading up a previous save ie. before entering my first random gate, After entering any random oblivion gate and finishing it, the weather will stuck at oblivion sky.

Tried using FW/SW command to change weather. It will change but on cell change ie. indoor/outdoor or wait. The weather resets back to oblivion. THIS IS DONE WITHOUT THE all natural.esp checked. But i left the real lights and esm checked.

 

EDIT 2 : Also this oblivion weather ALWAYS comes with rain and clouds except when the all natural mod is disabled. It has never been a normal oblivion weather ie. clear red sky.

 

EDIT 3 : One thing i found out that i don't even have to close the gate. Entering oblivion and coming back out again have the same bug. The sky will forever become oblivion-like.

 

And yeah i did the bash import and load order right. If someone could point out the culprit behind this i'll be super grateful =)

 

Bash settings : Merge Mods. Import Cells. Import Faces.

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I have the same problem as you. I finally have a perfectly functional install of FCOM and this glitch is horrible.

 

The problem is definitely with the mod itself. Could have installed it wrong or something...but I followed the directions to a fault (apparently).

 

Anyone with any insight into how to fix this?

 

EDIT!!!: Found this patch for the problem: http://www.tesnexus.com/downloads/file.php?id=18305

 

Case closed, I hope, installing now...if I don't return, it worked!

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