UltimateClay Posted September 20, 2014 Share Posted September 20, 2014 I currently have a problem where, whenever I put a new texture on an object in the GECK, it won't appear correctly. Instead, the texture will be some random texture from within the cell. The object appears with the right texture in-game, but not in the GECK. What's going on? Link to comment Share on other sites More sharing options...
Fallout2AM Posted September 20, 2014 Share Posted September 20, 2014 Does your texture have mipmaps? Link to comment Share on other sites More sharing options...
UltimateClay Posted September 20, 2014 Author Share Posted September 20, 2014 It didn't. Thanks! Link to comment Share on other sites More sharing options...
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