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a plahora of errors


aikotherat

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pretty much what it says. I'v had this problem with Oblivion, but it followed me into Fallout and I want it to stop ... Les fun because I would like to really get a bit more serious into modding, perhaps even releasing stuff. And I'm just tired off it, I know last time I made a house in Oblivion I severely screwed up the NPC's idle animations, and I don't even know WHY as I did not touch them. (unchekking my 'home' mod was enough to fix em tho)

 

basically I just load a new cell, any cell goes, and I get welcomed by ... allot of stuff that's just not there according to the GECK , hell this isn't even half of it, its like all the raiders have gone 'ghost' in this case. But like said its like its doing its best just to find errors everywhere it can

 

http://img155.imageshack.us/img155/3594/notagain.th.jpg

 

 

Thing is ;Fallout and the Geck are installed on this laptop (desktop 'game station' is currently in the shop :P ) so it has absolutely no mods it can be conflicting with at all. I just don't get it, should I not be able to open the master file without errors ? I know one thing , if I do make another house, town, or just load any cell while saving it, it will screw up the game. I'm tired of this.

 

Is there perhaps something I'm missing :ermm:

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pretty much what it says. I'v had this problem with Oblivion, but it followed me into Fallout and I want it to stop ... Les fun because I would like to really get a bit more serious into modding, perhaps even releasing stuff. And I'm just tired off it, I know last time I made a house in Oblivion I severely screwed up the NPC's idle animations, and I don't even know WHY as I did not touch them. (unchekking my 'home' mod was enough to fix em tho)

 

basically I just load a new cell, any cell goes, and I get welcomed by ... allot of stuff that's just not there according to the GECK , hell this isn't even half of it, its like all the raiders have gone 'ghost' in this case. But like said its like its doing its best just to find errors everywhere it can

 

http://img155.imageshack.us/img155/3594/notagain.th.jpg

 

 

Thing is ;Fallout and the Geck are installed on this laptop (desktop 'game station' is currently in the shop :P ) so it has absolutely no mods it can be conflicting with at all. I just don't get it, should I not be able to open the master file without errors ? I know one thing , if I do make another house, town, or just load any cell while saving it, it will screw up the game. I'm tired of this.

 

Is there perhaps something I'm missing :ermm:

 

Usually these errors can be ignored. The Geck may not load up all the resource BSA's of textures, meshes, etc that would normally be loaded when you run the game. If you are working on a Mod that has resources in BSA's though, you will want to add that BSA in the Geck ini file so it loads the resources you are working on.

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pretty much what it says. I'v had this problem with Oblivion, but it followed me into Fallout and I want it to stop ... Les fun because I would like to really get a bit more serious into modding, perhaps even releasing stuff. And I'm just tired off it, I know last time I made a house in Oblivion I severely screwed up the NPC's idle animations, and I don't even know WHY as I did not touch them. (unchekking my 'home' mod was enough to fix em tho)

 

basically I just load a new cell, any cell goes, and I get welcomed by ... allot of stuff that's just not there according to the GECK , hell this isn't even half of it, its like all the raiders have gone 'ghost' in this case. But like said its like its doing its best just to find errors everywhere it can

 

http://img155.imageshack.us/img155/3594/notagain.th.jpg

 

 

Thing is ;Fallout and the Geck are installed on this laptop (desktop 'game station' is currently in the shop :P ) so it has absolutely no mods it can be conflicting with at all. I just don't get it, should I not be able to open the master file without errors ? I know one thing , if I do make another house, town, or just load any cell while saving it, it will screw up the game. I'm tired of this.

 

Is there perhaps something I'm missing :ermm:

 

Usually these errors can be ignored. The Geck may not load up all the resource BSA's of textures, meshes, etc that would normally be loaded when you run the game. If you are working on a Mod that has resources in BSA's though, you will want to add that BSA in the Geck ini file so it loads the resources you are working on.

 

 

hmm in the INI file eeh, ok Thankies for the help I'll chek it out 8D

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