Sakahki Posted June 18, 2010 Share Posted June 18, 2010 I've run into a few problems with fallout 3 regarding textures after I started reinstalling mods after I messed up a file through editing. The mods I have are as follows: [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] CRAFT.esm[X] CALIBR.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] CRAFT - Activation Perk.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - Followers Enhanced.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - UFP Support.esp[X] FO3 Wanderers Edition - Alternate Travel.esp[X] FO3 Wanderers Edition - Optional Worn Weapons.esp[X] FO3 Wanderers Edition - Optional Restore Tracers.esp[X] BlackWolf Backpack.esp[X] BlackWolf Backpack - Vendor Script Replenish.esp[X] BlackWolf Backpack - Blank's Container Patch.esp[X] BlackWolf Backpack - Vanilla Big Guns Fix.esp[X] BlackWolf Backpack - Anchorage Gauss Rifle Fix.esp[X] BlackWolf Backpack - Zeta Drone Cannon Fix.esp[X] WeaponModKits.esp[X] WeaponModKits - FWE Master Release.esp[X] WeaponModKits - FWE Optional Worn Weapons.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits - Zeta.esp[X] EVE.esp[X] EVE Operation Anchorage.esp[X] EVE - FWE Master Release.esp[X] EVE - FWE Master Release (Follower Enhanced).esp[X] EVE Anchorage - FWE DLC Anchorage.esp[X] EVE - FWE with WeaponModKits.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - FWE Master Release.esp[X] Mart's Mutant Mod - FWE with EVE.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod - Increased Spawns.esp[X] Mart's Mutant Mod - Feral Ghoul Rampage.esp[X] Mart's Mutant Mod - Hunting & Looting.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - No Wanamingos.esp[X] IncreaseMovementSpeed.esp[X] Less Useless Karma Gifts.esp[X] Realistic Death Physics.esp[X] Respawns.esp I don't understand why the textures started conflicting when I reinstalled my mods, but I believe it may have something to do with the order I install the mods. I tried reinstalling in different manners such as with FOOK installing after FWE (approx. 4 diff ways) but I STILL can't get the textures right... I have provided a screenshot of all the mods I have installed (alphabetically, but chronologically) Thanks in advance, I'm sure others have felt my pain too. Link to comment Share on other sites More sharing options...
quicksilverva Posted June 18, 2010 Share Posted June 18, 2010 you have archiveinvalidation invalidated? just wondering... Link to comment Share on other sites More sharing options...
Sakahki Posted June 18, 2010 Author Share Posted June 18, 2010 Ergggg.... I just feel silly now... I forgot I did a fresh reinstall! Thanks a bunch! Link to comment Share on other sites More sharing options...
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