Makeitstop Posted June 18, 2010 Share Posted June 18, 2010 So I'm trying to create a healing talent for warriors and rogues. Unfortunately scripting it is more difficult than I had hoped (I'm fairly inexperienced at this sort of thing) and I can't quite figure it out. I'm using this as my starting point: http://social.bioware.com/wiki/datoolset/index.php/Adding_a_New_Spell_Tutorial All the other parts of the process were easy to modify for making a talent tree, but the scripting is just driving me nuts. So aside from a general cry for help, my specific questions are: Is there anything in the script (as opposed to the GDA files) which needs to be altered to make it a talent rather than a spell? How do I set it to heal based on a formula of Willpower + Cunning + 2x Magic + Character level? (multiple stats to make it useful for a variety of character builds, and to scale easily as the game progresses) Link to comment Share on other sites More sharing options...
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