Fswd Posted June 18, 2010 Share Posted June 18, 2010 Hello everyone After taking control of Morrigan in some battle using blood wound, she always gets into combat mode, even when there are no enemies around and she won't budge unless I use the move party option. I did find a fix in the form of an override script but I have no clue how to implement this: http://social.bioware.com/forum/1/topic/71/index/493220/1 Would anyone be able to clarify how I would go about building this script in the toolkit and assigning this to both the player character and all party members? Link to comment Share on other sites More sharing options...
Sicksadworld Posted May 12, 2013 Share Posted May 12, 2013 Super-necropost! I'm sorry, but I experienced this problem myself today after the fight in the Assembly Hall at the end of A Paragon of her Kind, and since I couldn't find a solution, I thought I should be posting it here. I fixed it through the console, so if you didn't start the game with console commands enabled you're sod outta luck. But, if you have it working, you should go HERE and look for the 'runscript zz_XXXX debug' scripts, where XXXX is the name of the mission you are doing. Those commands enable mission debugging and teleportation. Just teleport outside of your current position, which in my case was Ozammar's Diamond Quarter. If there are any story triggers left out by doing this (I guess something triggered by the battle's end), you can always use that same menu to switch them manually. Hope it helps anyone in the future, I couldn't find anything on that on Bioware's forums short of restarting the game. Link to comment Share on other sites More sharing options...
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