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Imagespaces and Imagespace Modifiers


EbbyExaspimaru

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There doesn't seem to be anything in the Nexus articles about Imagespaces and their modifiers, and the GECK mainpage isn't loading for me. Does anyone have any information on how Imagespaces work and what I might be able to modify in them? If anyone knows where a tutorial on the subject is, that'd be ideal. I can't find much concrete info on how these work or whether I can use them to achieve what I have in mind.
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I'm no expert but I will tell you what I've learned so far, which has all been learned by playing with things and tinkering. For starters, your best bet is to look at other modifiers and see how they work. Having the Animatable box checked at the bottom will allow you to have a timeframe, allowing you to make a customized modifier from start to finish. Otherwise it's jsut a looping animation for however long you specify elsewhere. Mentioning your idea would be a great help in allowing people to point you int he right direction.
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I'm contemplating putting together a mod that would create something like a Sin City Art Style filter. I have some thoughts on how to force the right adjustments to various light levels/colors, but I'm not sure just how much I can tamper with them through these. The idea is to create a couple of effects that would brighten and desaturate anything above a certain threshold to near-white, darken and desaturate anything below that threshold to deep gray and black, and finally exaggerate any red on the screen until it is more or less comic-book crimson. I'm not entirely sure how the last part might be done, but the fisrt two should be fairly simple, based on what a number of mods I've been fiddling with seem to do.
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