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Need assistance with my new mod


LordHobbes

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Hey everyone.

 

I am creating a new mod for a player home / spaceship which you can beam up to. I have completed the layout of all the pieces and added lighting and doors etc.

 

I then wanted to test my layout so I added a coc marker and then loaded my mod. It loaded without errors and I was able to use the console to coc to the spaceship.

 

But here is where my issue arrises. As soon as I step into what would be the next 'piece' of the corridor as you see it in the geck my player becomes stuck and can't move. At first I thought the game crashed but i found that I could still use my pip boy and also open the console. I could even coc to the ship again but simply got stuck once more.

 

Can anyone tell me what's wrong? Is there some special routine I need to run to fix this?

 

Thanks.

 

Lord Hobbes

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Hey everyone.

 

I am creating a new mod for a player home / spaceship which you can beam up to. I have completed the layout of all the pieces and added lighting and doors etc.

 

I then wanted to test my layout so I added a coc marker and then loaded my mod. It loaded without errors and I was able to use the console to coc to the spaceship.

 

But here is where my issue arrises. As soon as I step into what would be the next 'piece' of the corridor as you see it in the geck my player becomes stuck and can't move. At first I thought the game crashed but i found that I could still use my pip boy and also open the console. I could even coc to the ship again but simply got stuck once more.

 

Can anyone tell me what's wrong? Is there some special routine I need to run to fix this?

 

Thanks.

 

Lord Hobbes

 

I have found the solution, it appears that I set the doors with the automatic checkbox but then changed to using a auto close script, but I neglected to remove the automatic checkbox which caused a conflict. Each I approached a door the game locked up. All fixed now.

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