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save map to place your mod


blacksmithkazuma

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OK I am working on a home for myself, of Ayleid architecture. It's going to be quite huge... problem is I don't know the exact cell to load in CS. Is there a way that I can save my map in the area that I want as a JPG or something else that will allow me to see which cell I need to load to put the exterior of my home in? Any Info would be helpful and would most likely save me lots of time sorting through the list of cells.
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There is supposed to be some console command you can use to detect your location in-game so you can write it down.

 

I am not that sophisticated. I do trial and error. I look at the landmarks in-game, then go into the CS and go to where I think I was before. I place a mapmarker with a name. The I go back into the game and see where the marker is compared to where I want my dungeon to be. The landmarks then seem to make a lot more sense when I know the direction and approximate distance from where I am supposed to be looking in the CS.

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There is supposed to be some console command you can use to detect your location in-game so you can write it down.

 

I am not that sophisticated. I do trial and error. I look at the landmarks in-game, then go into the CS and go to where I think I was before. I place a mapmarker with a name. The I go back into the game and see where the marker is compared to where I want my dungeon to be. The landmarks then seem to make a lot more sense when I know the direction and approximate distance from where I am supposed to be looking in the CS.

 

I am not all familiar with the CS I know basics, house building basics that it is... i was learning blender and all but my pc took a crap and now I have to start over.. anyways. How is it you place a map maker?

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