Extort713 Posted September 26, 2014 Share Posted September 26, 2014 (edited) I'm currently trying to figure out how to get Custom Races, PC Exclusive Animation path, and Dual Sheath Redux working together. I'm using Female Animations and PCEA path or I would use a default race. I'm pretty new at this stuff so any help would be great. The end goal is to be able to use my CustomBreton from Custom Races with DSR, so I can have sweet animations for only my character and have hip daggers. DSR's page says "Custom Races Supported (must be using compatible skeleton). So I know I must be doing something wrong. I'm using XP32 for my Male nord and DSR for his shield and sword already, " I switch out animations before playing" I should really learn to use mod organizer but anyway. Maybe Custom races doesn't support XP32 or the other way around? I'm way in over my head... thank you in advance! tldr; I cannot get the meshes for hip daggers from DSR to work on my CustomBreton from Custom races. The animations are there however, but I still have my dagger the front. If I change back to a normal breton the daggers are displayed correctly on my back hip, however since I'm using PCEA Normal races don't have my custom animations. Edited September 26, 2014 by Extort713 Link to comment Share on other sites More sharing options...
Extort713 Posted September 26, 2014 Author Share Posted September 26, 2014 Okay so I manually installed XP32 to the Custom Breton folder, but now it doesn't detect the Skyproc patcher info from DSR. Link to comment Share on other sites More sharing options...
Extort713 Posted September 26, 2014 Author Share Posted September 26, 2014 Noobed it up and had the DSR patch higher in load order than DSR, got everything working finally. Images coming soon! Link to comment Share on other sites More sharing options...
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