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Awakening morphs


Lehcar

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Well since they don't appear to have released the MRH files for the vanilla NPC heads in Awakening like they already did for the core game, how the heck do you make head replacements for Awakening characters? There's a lot of very ugly abominations of characters that I really wants to make changes to :sick:
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http://thenexusforums.com/index.php?showtopic=212614 post #4 has some info on where the morphs are located. Tho Saturn hasnt confirmed that for yet, but its a head-start :wink:

edit- I've also noticed that a lot of the npc information in the DLC's is in a folder called CustomCreature. I dunno if the expansion follows this trend or not tho, since I dont have DAA on my comp anymore :unsure:

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http://thenexusforums.com/index.php?showtopic=212614 post #4 has some info on where the morphs are located. Tho Saturn hasnt confirmed that for yet, but its a head-start :wink:

edit- I've also noticed that a lot of the npc information in the DLC's is in a folder called CustomCreature. I dunno if the expansion follows this trend or not tho, since I dont have DAA on my comp anymore :unsure:

 

 

That thread does help a lot. As for the custom creatures, I don't have that. I have a folder for premium content the only shows Shale, but nothing that says cutom creatures, at least on my toolset.

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Hmmm. Interesting. Well, I found the custom creature file using windows explorer. Wish that I could say more but I really havent played around with it very much, I kinda came across it by accident while lookin for another file. :confused:

 

But I'm glad that the info in the other thread is helpful! :biggrin:

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