sleaaels Posted June 1, 2006 Share Posted June 1, 2006 Hi I was baffled why some people (including myself) had problems with mods (broken quests/unable to start quest because no option of replying other then rumor etc...) while others don't :( . Now this is from my exprience of painstakingly trying a mod with another, especially since i've downloaded quite a few of them. This is from personal exprience only, so this is why i hope some of you will try to see if this is true, if not please reply and let me know, or reply with some mods you found that clash with each other: Weather Wizard mod conflicts with: Orrery, Horse Armor, Story Teller, Jolards Home (Secrets of The Nine), Old Crows Inn & Castle Domrose. Story Teller mod conflicts with: Weather Wizard, Jolards Home (Secrets of The Nine), Old Crows Inn, Castle Domrose. It however seems to work with both Orrery and Horse armour My theory is mods that are based on quests or have dialog seem to conflict with each other? I don't know why i've never modded in my life, it just seems that way. It would be great if someone could figure the problem with these conflicts, expecially for future mods that give unique rewards we may want to display, use or keep. The only solution i have for now till someone fixes this problem is this, Example; if you want to try weather wizard, then disable the the others. I'll post this on "planet elder scrolls forum," so please if your a member as well post your reply there as well. :) sleaaelsweaver_777 Link to comment Share on other sites More sharing options...
b3rs3rk3r Posted June 4, 2006 Share Posted June 4, 2006 Thanks i have asked the modders for help but they never reply. Now i know why the quests are wack. Link to comment Share on other sites More sharing options...
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