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Mod Incompatibilities with Master Update?


SkullKnight

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Ok, Ive heard of the master update reducing problems for many people. But after using the master update, Ive been getting a repeatable CTD while entering a mod-related cell. I seem to be able to get around this particular CTD by reverting the one particular esp back to plugin (non-master) status.

 

However, Im wondering if there are any consequences to this (other than that mod being bumped to the back of the load order, which shouldnt matter cause I cant think of any conflicts). Also, does anyone know what might be causing this problem and what flagging esps as esms is supposed to fix? From my experience with Oblivion, esps should only be flagged as esms temporarily for modding purposes, but never while running the game.

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