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Qarl's texture pack doen't change anything


ipudd

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Hi there. I've got a problem - Qarl's Texture Pack 3 Redimized doesn't want to work. It actually was yesterday, but after i launched a game today it accidentally stopped and all the beautiful textures which made the game playable turned into the default bullshiт. I've tried many ways to restore everything back into "normal" state, but it didn't help. I've tried: 1) Reinvalidation using OBMM ( different ways, such as BSA invalidation, alteration yada, yada. Tried these options in different sequences, every of them alone, one after another, but no one of these ways seemed to provide any result).

2) Invalidation using BSA patcher - still nothing.

3) Deactivating all the mods, leaving just the base and Knights+Shivering (after i've tried a couple more times, i've turned the dlc off as well, still nothing)

4) Reinstalled all the Qarl's textures once again, then reinvalidated, and still nothing.

5) Reinstalled the game with deletion of all it's traces on my pc. Installed OBMM, textures pack, invalidated by two of the mentioned ways. Nothing again! :verymad: :verymad: :verymad:

I'm desperate and i really dunno what to do to make the textures back beautiful, because playing the game with the default textures being damn tetris-like is too horrific to even think about it.

Looking forward to someone's help. The reason why i did post it here is coz the original mod's topic's comments doesn't have anything to help me solve my problem, yet some guys there mentioned the same malfunction and were given a numerous solutions, but none of them worked.

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Also tried to rebuild the original bsa archives (it was a butthurt because of bsa unzipper crashing everytime it has tried to dearchivate some of the .txt files included in the textures archive along with the .dds). I've firstly dearchivated them (i mean meshes and textures bsas) then replaced some of the mathcing files by the Qarl's and created the bsas back, but using the new compilation. NO EFFECT, expect some pink artifacts and lost textures, still no changes - every texture was the same as before. Ugly.

1 addition, after trying to invalidate the archive (i am testing by starting new game and comparing the visual i get ingame to the visual i get by nif viewer, inspecting the meshes of the prisoncell). The thing i've found out is that the small table in the cell became redisigned, but still very crappy and dumb. Not the hi-res. It seems to be the only object or mesh (texture) that changes. I've loaded the old savegames aswell, but there is nothing changed, some reflections and no mention of Qarl's textures. By the way the savegame's mini screenshot shows (it's an example) a way better looking cave door than i can see after loading it.

I just don't know how to fix this problem, i've tried all the possible ways of solving it. Someone, please, read this wall of text to the end and give me a solution.

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If you are using Windows Vista or 7, you should install Oblivion outside of Program Files and UAC monitoring. I use C:Games\Oblivion.UAC will not let OBSE and other programs run properly if the game is installed in the default location. Did you try and delete your cofiguration settings in Documents\My Games\Oblivion yet?
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I think I should thank you, yeldarb, i've deleted my config files in the docs folder, than ran launcher and customised the settings + had a little sorcery with my video's drivers, and it worked immediately! I don't really know what was the reason of my textures coming back, but you definetely deserve cookies, i mean kudos. :teehee:
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