The Extreme TES Posted June 27, 2010 Share Posted June 27, 2010 Hey people..I haven't played oblivion for a long time...And i am playing it again now... :biggrin: ...Soooo....I wanted to ask you...Are there some interesting new mods? Some maybe about that you have you're army?...Or...Pets...Please write down in the comments top 10 you like... :thumbsup: Thanks and Cheers!!! The Extreme TES Link to comment Share on other sites More sharing options...
Facebook Posted June 27, 2010 Share Posted June 27, 2010 I recommend all mods that I play with. Here is the list of mods with description. Sorry that there are no links. You should search on TESNEXUS and find yourself as I don't know exactly. UnnecessaryViolence - Extended combat mod. Enables dual wielding, throw any object (literally), kicking, left-handed attacks and many more. Wait for the new version that will come soon. As I don't recommend you to play the current version (It's a bit bugged) Natural weather, habitat, water and vegetation - Makes these more realistic and natural. Oblivion Graphics Extender - I didn't try it. But looked at the images and I think it's a great mod. But your PC must be more powerful to handle this mod. LE_GrowPlants - Adds an alchemy plant seed vendor along the road in the south of Chorrol. You can buy seeds from her and plant wherever you want. EnchantmentRestore - Makes your magic weapons regenerate its power by time. You can manually set it using console. See its readme lumi_enchantments - Makes your magic weapons glow, spark and emit as its effect. sr_unlimited_attributes - As title says. Attributes are permitted to go over 100 TTHealthRegen - Regenerates your health over time while idle. Can be manually set using console. Retroactive Stats - Uses new formula for health, fatigue and magic. Your magic will not depend on magic only. Your level affects it too. See its readme max spell effectiveness - Your spell effectiveness will never be reduced. Real Archery_ENG - Increases speed of flying arrows and bow damage. Great mod, makes bows more useful. Maquissar_Seasonal_Plants - Plants will grow depending on the season. Sitting Regeneration - Your health will be regenerated faster while sitting. NOTE: You may not find some of these mods on TESNEXUS. Because I've downloaded some of them about a year ago. But I save a copy of all the mods in archive. If you search and don't find it I can send you by e-mail or give you a link for them. If I helped you giving a kudos point is enough... Thanks facebook from Azerbaijan Link to comment Share on other sites More sharing options...
The Extreme TES Posted June 29, 2010 Author Share Posted June 29, 2010 Thank you :) Link to comment Share on other sites More sharing options...
Facebook Posted June 29, 2010 Share Posted June 29, 2010 Thank you :)No problem :wink: Link to comment Share on other sites More sharing options...
Pushkatu Posted June 30, 2010 Share Posted June 30, 2010 List of mod lists :thumbsup: Link to comment Share on other sites More sharing options...
Tomlong54210 Posted June 30, 2010 Share Posted June 30, 2010 TheNiceOne's mods Link to comment Share on other sites More sharing options...
Facebook Posted June 30, 2010 Share Posted June 30, 2010 I'll try :biggrin: Link to comment Share on other sites More sharing options...
Tomlong54210 Posted June 30, 2010 Share Posted June 30, 2010 Stabilization & Optimization Mods Link to comment Share on other sites More sharing options...
Facebook Posted July 1, 2010 Share Posted July 1, 2010 Do you know any mod that makes NPCs' health restore over time and their armor repair. Because broken NPC-armors is not repaired by default? Link to comment Share on other sites More sharing options...
Tomlong54210 Posted July 1, 2010 Share Posted July 1, 2010 Do you know any mod that makes NPCs' health restore over time and their armor repair. Because broken NPC-armors is not repaired by default?If you mean companions, there are a few that use OBSE to do that. I have not heard of the NPCs' armor thing. Check TheNiceOne's mod list. He has a dynamic health regen mod. It requires OBGE, however. I, personally, have only use ANB's Dynamic Health Regen, but TheNiceOne's mod is more current. Either one should be fine, but ANB's does not depend on OBGE. Actually, go with TheNiceOne's if you want to be sure all NPCs are affected. ANB's mod only added support for companion types. Link to comment Share on other sites More sharing options...
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