Vulgari Posted June 27, 2010 Share Posted June 27, 2010 Hey, having a hell of a time getting my load order to work right now.Tried rearranging the poo with FOMM, tried running BOSS, and neither have been able to resolve the conflicts. As for the specific problem I'm getting, when I go to start FOSE, the game black screens and displays the generic "something went wrong" message. Any help would be greatly appreciated, if you manage to fix it... I'll do something.I don't know what, but something will go down. [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] CRAFT.esm[X] CALIBR.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] CRAFT - Activation Perk.esp[X] CALIBRxMerchant.esp[X] DCInteriors_ComboEdition.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] FO3 Wanderers Edition - Alternate Travel.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] FO3 Wanderers Edition - Optional Restore Tracers.esp[X] WeaponModKits.esp[X] WeaponModKits - FWE Master Release.esp[X] WeaponModKits - FWE Optional Worn Weapons.esp[X] WeaponModKits - OperationAnchorage.esp[X] WeaponModKits - ThePitt.esp[X] WeaponModKits - BrokenSteel.esp[X] WeaponModKits - PointLookout.esp[X] WeaponModKits - Zeta.esp[X] DanWessonPPC357(CALIBR).esp[X] Stealthboy Recon Armor - CRAFT.esp[X] EVE.esp[X] EVE Operation Anchorage.esp[X] EVE - FWE Master Release (Follower Enhanced).esp[X] EVE Anchorage - FWE DLC Anchorage.esp[X] EVE - FWE with WeaponModKits.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod - Feral Ghoul Rampage.esp[X] Mart's Mutant Mod - Increased Spawns.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Reduced Wasteland Spawns.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - FWE with EVE.esp[X] Mart's Mutant Mod - FWE Master Release.esp[X] Mart's Mutant Mod - XFO.esp[ ] DriveableMotorCycle.esp Link to comment Share on other sites More sharing options...
Vulgari Posted June 28, 2010 Author Share Posted June 28, 2010 HUZZAH, just resolved my problem :D.Turns out I was using the worn weapons patch without actually having the worn weapons thing added.Dunno how I missed that. Link to comment Share on other sites More sharing options...
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