Madae Posted June 29, 2010 Share Posted June 29, 2010 It's been awhile since I've played Oblivion, and I know this was something a lot of people were irritated about, so I'm wondering if there was a mod that got rid of the whole "leveled creatures" thing and instead made the game more like Morrowind. Basically, I don't want to level to 20 and then start the main quest only to have every creature I fight against completely destroy every NPC out to help me. I prefer the game before the whole oblivion gates thing, but I eventually decide to start it after I've played the game for awhile. This problem always came up when going to rescue martin and all the daedra in the town were always significantly more dangerous than the help that was provided for me - and at the same time, I actually wanted to save everyone and it became nearly impossible to do so (not that it matters in the end, I just like knowing they all got out alive). I'm also keen on the idea that I could go into a dungeon at level 20 and run into a bunch of weak creatures to stomp on. Anyway, something that gets rid of the leveled system and populates the Oblivion world and dungeons with creatures based on some formula, and with a sense of the unknown, is what I'm looking for. I don't mind running into a super nasty creature at level 1 because I ventured to far from safety. ** As an edit - this mod: http://www.tesnexus.com/downloads/file.php?id=13879 looks really good, and I would want to use this, but I'm concerned that this may be even more problematic concerning the leveled creatures thing, since I wouldn't be able to "stunt" my growth to keep me at a low level. I usually would pick skills that I would *never* use, or rarely use, when creating my character. Unfortunately, with the current leveling system, this would mean that I would raise the skills I wanted to an ungodly level before ever leveling my character, which would ruin my chance at having a viable character at higher levels because of the loss of bonus attribute modifiers. If there isn't a mod similar to my request, but a current project that is in progress of changing the leveled creatures system and repopulating the world, I would be interested in helping. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted July 1, 2010 Share Posted July 1, 2010 It's been awhile since I've played Oblivion, and I know this was something a lot of people were irritated about, so I'm wondering if there was a mod that got rid of the whole "leveled creatures" thing and instead made the game more like Morrowind. Basically, I don't want to level to 20 and then start the main quest only to have every creature I fight against completely destroy every NPC out to help me. I prefer the game before the whole oblivion gates thing, but I eventually decide to start it after I've played the game for awhile. This problem always came up when going to rescue martin and all the daedra in the town were always significantly more dangerous than the help that was provided for me - and at the same time, I actually wanted to save everyone and it became nearly impossible to do so (not that it matters in the end, I just like knowing they all got out alive). I'm also keen on the idea that I could go into a dungeon at level 20 and run into a bunch of weak creatures to stomp on. Anyway, something that gets rid of the leveled system and populates the Oblivion world and dungeons with creatures based on some formula, and with a sense of the unknown, is what I'm looking for. I don't mind running into a super nasty creature at level 1 because I ventured to far from safety. ** As an edit - this mod: http://www.tesnexus.com/downloads/file.php?id=13879 looks really good, and I would want to use this, but I'm concerned that this may be even more problematic concerning the leveled creatures thing, since I wouldn't be able to "stunt" my growth to keep me at a low level. I usually would pick skills that I would *never* use, or rarely use, when creating my character. Unfortunately, with the current leveling system, this would mean that I would raise the skills I wanted to an ungodly level before ever leveling my character, which would ruin my chance at having a viable character at higher levels because of the loss of bonus attribute modifiers. If there isn't a mod similar to my request, but a current project that is in progress of changing the leveled creatures system and repopulating the world, I would be interested in helping.A leveling mod and an overhaul are very different. You are looking for a static overhaul. Search the net for "Tamriel Immersion Experience." Link to comment Share on other sites More sharing options...
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