jtucker40 Posted September 30, 2014 Share Posted September 30, 2014 (edited) Hey guys, So after my Mk. 46's success, I thought for my next mod I would delve back into the awesome world that is LMGs by making a lore-friendly and awesomely detailed M60 mod. My skills have significantly improved since the Mk. 46, and I confident that I can release this mod with close to none of the issues that it had. I'm very busy lately though, so it could be a while until I complete this. That said I figured I might as well make a progress thread where people can check up on the progress of the models/textures. Essentially my idea is to make a mod with 2 M60s. 1 that is available at Gun Runner's and can be found in levelled lists. The other would be a very banged up unique version that can be found in a very hard-to-reach place while made to fire .308 rounds (sort of like the Service Rifle/Survivalist's Rifle). Without further adieu, this is what I have so far. http://i.imgur.com/AKOszNJ.png Let me know what you think, but just know that I am not taking requests. EDIT: I have only been working on this for a couple of hours, the finished version will be much more detailed I promise. Edited October 1, 2014 by jtucker40 Link to comment Share on other sites More sharing options...
WhiskeyRiver2 Posted October 1, 2014 Share Posted October 1, 2014 So, if the unique will be .308/7.62, will the "standard" variant be in a different caliber? Again, you're doing some good work here. Not at all bad for "a couple hours" of work - definitely gonna be following/stalking this thread to watch the progress. Link to comment Share on other sites More sharing options...
jtucker40 Posted October 1, 2014 Author Share Posted October 1, 2014 (edited) Yeah I was thinking the regular one could use 5.56 or 5mm since they're much more common and would overall make it easier for people to go ham on their enemies. As for the unique version my thoughts are for it to chamber .308 and have a higher damage but slower rate of fire, kind of like the automatic rifle. Edited October 1, 2014 by jtucker40 Link to comment Share on other sites More sharing options...
jazzisparis Posted October 1, 2014 Share Posted October 1, 2014 If only there was a proper reload animation for belt-fed MGs. :( Link to comment Share on other sites More sharing options...
jtucker40 Posted October 2, 2014 Author Share Posted October 2, 2014 Update: barrel/foregrip/ventilation system complete, still have a metric ton of detailing left to do. It may look a little jagged, but that's just my piss poor graphics card with terrible anti-aliasing. http://i.imgur.com/4xoKuBr.png Link to comment Share on other sites More sharing options...
TheManTheyCallAsher Posted October 3, 2014 Share Posted October 3, 2014 Lookin' good so far, man. Can't wait to tear into some Legion pricks with this baby. Link to comment Share on other sites More sharing options...
jtucker40 Posted October 8, 2014 Author Share Posted October 8, 2014 http://i.imgur.com/wL2MJiD.png Link to comment Share on other sites More sharing options...
jtucker40 Posted October 14, 2014 Author Share Posted October 14, 2014 http://i.imgur.com/XNm3qil.png High poly model completed. On to optimization/baking then texturing. Link to comment Share on other sites More sharing options...
WhiskeyRiver2 Posted October 14, 2014 Share Posted October 14, 2014 Dayum, that's nice o.o Been messing around with a sim-type game on Steam called World Of Guns: Gun Disassembly, and the M60 model in that looks like absolute crap compared to this. Link to comment Share on other sites More sharing options...
RoyBatterian Posted October 15, 2014 Share Posted October 15, 2014 Looks very very nice. I would like to see a tad more detailing on the grip assembly, the ejection port and the rivets in the butt. Other than that, I have no complaints. Can't wait to see how it looks textured. Link to comment Share on other sites More sharing options...
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