tehflambo Posted June 30, 2010 Share Posted June 30, 2010 So from past experience on the Nexus, I was aware of Slaves Stick Around. Since I'm doing mostly good deeds I wanted to balance my karma with slavery, and thought it would be nice to see the people I've captured. But in that mod's comments I read about FNNCQ Slavery Overhaul. Now I'm torn. All I really want is a simple mod to make slaves stick around, ie the first link. But I read in FNNCQ that Vanilla slave sale is written such that selling a slave keeps any NPC from ever respawning in that slave's original point, and therefore that selling a lot of slaves can actually depopulate whole raider bases in a way that just killing said raiders would not. I don't really like the sound of that. But I'm also not sure I like all of the changes involved in FNNCQ. What's more, it looks like when you do actually decide to sell a slave, FNNCQ will allow even unique NPCs to return to their original locations eventually. I might have made a mistake reading that part. Is there anyone who can clarify how Vanilla slavery stuffs work with regards to respawning, and/or has experience with slavery mods/overhauls? I'd love to hear what you have to say on the issue. Link to comment Share on other sites More sharing options...
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