MagicStyle Posted October 1, 2014 Share Posted October 1, 2014 (edited) Hello,i followed many tutorials on how to import/export objects to and from skyrim. i tried it by myself and created a very simple model, a plank.http://s7.directupload.net/images/141001/j5pw7jjc.pngAfter texturing, i saved and loaded it in Blender 2.49b...http://s7.directupload.net/images/141001/g57y2ri2.png...but it does not show the mesh, even if the mode is at solid, only wireframe ? What was my mistake ? I decided to ignore it and go further... ...and exported it with .nif file format with following settings:http://s7.directupload.net/images/141001/ozogvibk.png After this, i loaded the .nif file with nifskope 1.1.1:But there is no Triangle Symbol as i saw it on tutorials, and my object is not showing up ?http://s7.directupload.net/images/141001/bc2zn2vk.png Can someone tell me what mistakes i made ? I uploaded the blend and niffile.Thanks in advance for any help!! Blend and Niffile: http://www.file-upload.net/download-9602080/Help.rar.html Edited October 1, 2014 by MagicStyle Link to comment Share on other sites More sharing options...
MagicStyle Posted October 1, 2014 Author Share Posted October 1, 2014 After some research i found out that i have to use a blender version <= 2.62 to create objects, or select the option "Legacy Mesh Format" under Save Options if i use newer verions of blender.Now my object is visible in nifscope and in Blender 2.49b, but now i have another problem.http://s7.directupload.net/images/141001/vc7gnjzf.png There are no entries like "BSXFlags" and "bshCollisionObject". I found out that it is possible to add them manually, so should i add every entry manually ?Thanks for any help! Link to comment Share on other sites More sharing options...
MagicStyle Posted October 1, 2014 Author Share Posted October 1, 2014 (edited) Never mind, it works now, after hours of research...tipp: i had a problem with the creation kit... it seems like you have to end it before you put in new .nif files, otherwise it loads the .nif file not properly. So i only had to restart it.Greetings-MagicStylePS: This tutorial helped me a lot:http://tesalliance.org/forums/index.php?/topic/5541-3d-craftworks-from-blender-to-skyrim/&do=findComment&comment=83872 Edited October 1, 2014 by MagicStyle Link to comment Share on other sites More sharing options...
jimsippo Posted November 12, 2014 Share Posted November 12, 2014 Glad you got it figured out. Thanks for the tutorial too I'll have to check it out. Link to comment Share on other sites More sharing options...
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