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Calculation of damage at the enemies (with armor and without it).


orangedeal

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I don't understand how it's done here.

 

Where I can see how strong NPC are, if I see different Health stats at GECK and it doesn't look like their armor (DR) is taken into account.

 

If I set 100 HP to unarmored NPC and to armored (BoS with Power armor) it will not be the same.

How to set to all NPC 100 HP but their DR must be the same what I look - if Barrett wears Combat armor he must take 5 (five) 5.56mm bullets (40 damage each) before he will die, because I set DR of Combat armor at 50% (without helmet, cause Barrett does not wear a helmet).

 

I'm confused.

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