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Crash after 10 gameplay hours


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I am having an issue where I crash every time I load a new area or attempt to save my game after accumulating roughly 10 gameplay hours. I had this issue with Fallout 3 and running FO3Edit Master Update fixed it. TES4Edit doesn't seem to have this feature but I can't imagine this being a load order issue and I have adjusted the load order extensively with the same results each time. I think that the Master Update flagged several mods as .esm or something to that effect. Any advice on this matter? I'm guessing its a fairly common issue.

 

Mod list supplied by Wrye Bash:

 

00 Oblivion.esm

01 Francesco's Leveled Creatures-Items Mod.esm

02 Francesco's Optional New Items Add-On.esm

03 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]

04 Mart's Monster Mod.esm [Version 3.5.5b4]

05 FCOM_Convergence.esm [Version 0.9.9a7]

06 Progress.esm [Version 2.2]

07 CLS-Craftybits.esm

08 HorseCombatMaster.esm

09 Unofficial Oblivion Patch.esp [Version 3.2.0]

0A Natural_Weather_by_Max_Tael.esp

0B Natural_Water_by_Max_Tael.esp

0C Natural_Habitat_by_Max_Tael.esp

0D Natural_Vegetation_by_Max_Tael.esp

0E Real Lava 1.3.esp

0F DLCShiveringIsles.esp

10 Unofficial Shivering Isles Patch.esp [Version 1.4.0]

11 Knights.esp

12 Knights - Unofficial Patch.esp [Version 1.0.9]

13 1AzuSeraphimSet.esp

14 Ancient Elven Set.esp

15 Extra Robe Pack.esp

16 Hemingweys Capes.esp [Version 2.00]

17 Hemingweys NPC Capes.esp [Version 1.02]

18 Hemingweys NPC Capes for OOO and FCOM.esp [Version 1.02]

19 JG Elven.esp

1A PTArtifacts.esp

1B Lost Paladins of the Divines.esp

1C KnightlyArmory.esp

1D PoleWeapons.esp

1E Damarask.esp [Version 1.02]

1F bartholm.esp

20 RshAlchemy.esp

21 Alternative Start by Robert Evrae.esp

22 Quest Award Leveller.esp [Version 2.0.1]

23 Quest Award Leveller - Knights of the Nine.esp [Version 2.1.0]

24 SpellDeflection.esp

25 Telekinetic Mastery.esp [Version 2]

26 Arcane Infusion.esp

27 MidasSpells.esp

28 Duke Patricks - Magic you can believe in.esp

29 Tycho's Shield On Back v1.1.esp

2A Display Stats.esp [Version 1.2]

2B Expanded Hotkeys and Spell Delete v1.0.esp

2C Expanded Hotkeys Brief Equip Message.esp

2D Enchanting Skill.esp

2E ImmersiveWait.esp

2F CLS-Craftybits.esp

30 Deadly Reflex 5 - Timed Block and 250% damage.esp

31 DeadlyReflex 5 - Combat Moves.esp

32 RenGuardOverhaul.esp

33 Francesco's Optional Chance of Stronger Bosses.esp

34 Francesco's Optional Chance of Stronger Enemies.esp

35 Francesco's Optional Chance of More Enemies.esp

36 Francesco's Optional Leveled Guards.esp

37 FCOM_Francescos.esp [Version 0.9.9]

38 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]

39 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]

3A Bob's Armory Oblivion.esp

3B FCOM_BobsArmory.esp [Version 0.9.9]

3C Oblivion WarCry EV.esp

3D FCOM_WarCry.esp [Version 0.9.9]

3E Oscuro's_Oblivion_Overhaul.esp [Version 1.34]

3F Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.5.5b4]

40 FCOM_Convergence.esp [Version 0.9.9]

41 FCOM_RealSwords.esp [Version 0.9.9]

42 Mart's Monster Mod - More Wilderness Life No Gates.esp [Version 3.5.5b4]

43 Mart's Monster Mod - Extra Wounding.esp [Version 3.5.5b4]

44 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.5.5b4]

45 Mart's Monster Mod - Less Bone Loot.esp [Version 3.5.5b4]

46 Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.5.5b4]

47 Mart's Monster Mod - Foxes.esp [Version 3.5.5b4]

48 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.5.5b4]

49 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.5.5b3]

4A Mart's Monster Mod - City Defences.esp [Version 3.5.5b4]

4B Francesco's Slower skills x1.5.esp

4C Mart's Monster Mod - Resized Races.esp [Version 3.5.5b4]

4D bgBalancingEVCore.esp [Version 10.52EV-D]

4E bgBalancingEVOptionalClasses.esp [Version 9.0EV-U]

4F bgBalancingEVOptionalFangs.esp [Version 10.0EV-D]

50 bgBalancingEVOptionalMoreEyes.esp [Version 10]

51 bgBalancingEVOptionalNPCDiversity, Vanilla.esp [Version 10.0EV-D]

52 bgBalancingEVOptionalFCOMAdditions.esp [Version 10.]

53 bgBalancingEVOptionalSeamReducerHighElfFix.esp [Version 10.0EV-D]

54 Francesco's 10 days respawn time - 1-20 day lenght rescale.esp

55 nGCD.esp

56 ProgressGSD.esp [Version 2.0]

57 ProgressMBSP.esp [Version 2.0]

58 ProgressSBSP.esp [Version 1.0]

59 ProgressRBSP.esp [Version 1.0]

5A ProgressRacial.esp

5B ProgressArmorer.esp [Version 1.0]

5C Duke Patricks - BASIC Script Effect Silencer.esp

 

I read a recent post about a load order that suggested the OP using alternate mods, such as the Natural Weather and Vegetation so I'm in the process of changing those. I wanted to correct this issue first before doing so.

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FCOM requires a Bashed Patch, Natural Weather is buggy (but there is a fixed version) Fran's respawn and timescale module can be replaced with Bashed Patch Tweaks, and you have an old version of MMM installed.

 

FCOM Installation Guide - http://tesivpositive.animolious.com/index.php?page=guides_mod_installation&subpage=fcom_installation_guide <-- update FCOM

Popular Outdated Mods - http://tesivpositive.animolious.com/index.php?page=popular_outdated_mods <-- Trade out of the buggy/old mods

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FCOM requires a Bashed Patch

 

Hmm, concerning the bashed patch. After opening Wrye Bash and then closing it (without making any adjustments) the provided bashed patch file tends to vanish. How can I create a new one so that I can merge the mods?

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FCOM requires a Bashed Patch

 

Hmm, concerning the bashed patch. After opening Wrye Bash and then closing it (without making any adjustments) the provided bashed patch file tends to vanish. How can I create a new one so that I can merge the mods?

What version of Wrye Bash are you using? You can copy a fresh Bashed Patch out of Oblivion\Mopy\Extras.

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What version of Wrye Bash are you using? You can copy a fresh Bashed Patch out of Oblivion\Mopy\Extras.

 

It shows Wrye Bash 275 when launched. I found the extra file in the extras folder. Should do the trick.

Download the latest version of Wrye Bash, put the archive in your Oblivion folder, and extract the file there, letting it overwrite everything.

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Download the latest version of Wrye Bash, put the archive in your Oblivion folder, and extract the file there, letting it overwrite everything.

 

Wow, I'm surprised some of the stuff is outdated. I downloaded everything within a week ago. I think I used TESNexus for most (if not all) the links. Anyway, thanks for the help. I'll do everything that you suggested and update a reply if the issue persists.

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