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FO3Edit Help


Wookie120

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I am really begining to loathe this game. I have run FO3 Edit and when I try to create a merged patch I get the following error Assertionfailure(P:\TES4Workbench\WbImplementation.pas,line 10262

 

Can someone please help me?. yes I did the FP3 Master Update by renaming the FO3 edit .exe.

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yah I get that you hate the game. It's just complex, that's all. Keep working with it until you can get 8 hour games with 150 mods. Personally I won't use load orders which cause errors in the merge patch or master update. Anytime that happens I fix it so that it doesn't (or I drop a crappy mod). I reckon you just need more practice. I have a crappy guide you might can use.

http://fallout3nexus.com/downloads/file.php?id=13100

 

 

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I am really begining to loathe this game. I have run FO3 Edit and when I try to create a merged patch I get the following error Assertionfailure(P:\TES4Workbench\WbImplementation.pas,line 10262

 

Can someone please help me?. yes I did the FP3 Master Update by renaming the FO3 edit .exe.

 

 

 

 

I have the same problem, will work it out and give you an answer that actually helps.

If you could give me a list of the mods you use it would be helpfull, heres mine.

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

HairPack.esm

RTS NW.esm

CRAFT.esm

CALIBR.esm

xCALIBR.esm

FO3 Wanderers Edition - Main File.esm

StreetLights.esm

DCInteriors_ComboEdition.esm

BlackWolf Backpack.esp

BlackWolf Backpack - Vendor Script Replenish.esp

BlackWolf Backpack - Blank's Container Patch.esp

hair_add_npc.esp

GalaxyNewsRadio20[M].esp

GalaxyNewsRadio40[M].esp

GalaxyNewsRadio60[M].esp

GalaxyNewsRadio80[M].esp

GalaxyNewsRadio100[M].esp

CRAFT - Activation Perk.esp

Powered Power Armor.esp

Fellout-pipboylight.esp

UndergroundHideout.esp

Existence2.0.esp

DCInteriors_DLC_Collectables.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

PPA - FWE.esp

Tailor Maid.esp

Tailor Maid Anchorage.esp

Tailor Maid PITT.esp

Tailor Maid Black Retex.esp

Tailor Maid Brokensteel.esp

Tailor Maid ZETA.esp

WeaponModKits.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

WeaponModKits - FWE Optional Worn Weapons.esp

sunglassescollection.esp

EVE.esp

EVE - FWE Master Release.esp

EVE - FWE Master Release (Follower Enhanced).esp

EVE Operation Anchorage.esp

EVE - FWE with WeaponModKits.esp

EVE Anchorage - FWE DLC Anchorage.esp

1PipboyPDA.esp

Fellout-Full.esp

Fellout-BrokenSteel.esp

Fellout-PointLookout.esp

Fellout-Zeta.esp

xCALIBRmunitions.esp

xCALIBRmunitions_FOSEnhancements.esp

xCALIBR_override_FWE5.esp

Dogmeat Leather Armor - CRAFT.esp

 

Total active plugins: 67

Total plugins: 72

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pfft don't waste your time, it's FWE or WMK probably. That's what 90% of these questions boil down too. Either FWE WMK or those FOIP generic patches making things a mess. It's not rocket science, turn off half the mods in the load order, then try to merge patch, if you don't get the error then it's caused by the later half you disabled, do that again until you know which mod an which part of that is causing the error.

 

Master update, well you don't just do it once. install, fix, merge patch, then right before you play, master update. If you make edits to any of the mods in FO3edit, master restore beforehand, same for if you open anything in GECK, then when it's time to play again, master update. Then any change in the load order or mods you create new merge patches.

 

Then here...

 

GalaxyNewsRadio20[M].esp

GalaxyNewsRadio40[M].esp

GalaxyNewsRadio60[M].esp

GalaxyNewsRadio80[M].esp

GalaxyNewsRadio100[M].esp

 

 

You only need one of these, which shows how much you read the read me, which if you don't read an understand correctly it won't even work, then after that the mod conflicts with Broken Steel on the RadioGNR script where quest tracking Broken Steel quests come in, easy fix though.

 

 

It doesn't look to me like a load order that's going to work great. But if you are stuck on that WMK an FWE crap then good luck avoiding crashing/coruption.

 

This load order below took about 40 hours of work to fix, but I know what I'm doing already. It would take me the same amount of time to fix that load order you posted, because of the global overhawls, then using any FOIP would actually make it harder to fix. Then because stuff is in Global overhawls there's no way to really tell which things are related or controling what, a nightmare, besides all the normal dirtyness that any one mod gets uploaded with. Rather than use a global I just change things as I see the need, then all these are threaded to work together, like 2-3 or 6 mods adding effects to one in-game item, along with balance.

 

Fallout3.esm

ThePitt.esm

Anchorage.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

Unofficial Fallout 3 Patch.esm

CALIBR.esm

xCALIBR.esm

20th Century Weapons.esm

ARSENAL MOD.esm

Mart's Mutant Mod.esm

EnclaveCommander-OA-Pitt-Steel.esm

DCInteriors_ComboEdition.esm

StreetLights.esm

Enhanced Weather - Rain and Snow.esm

RI_Core.esm

Project Beauty.esm

Sharing and Caring Companions.esm

Lings.esm

LingsFinerThings.esm

LingsDLC.esm

EnhancedChildren.esm

Shojo Race.esm

RRCompanionVault.esm

Nos' Cosmetic Resource.esm

Herculine's RR Scouts.esm

UF3P DLC Merged.esp

EVE.esp

EVE Operation Anchorage.esp

F3UmpaAnimation.esp

The Groovatron.esp

The Groovatron_DLC_Anch_Addon.esp

The Groovatron_DLC_Pitt_Addon.esp

The Groovatron_DLC_PL_Addon.esp

UPP - Original Perks.esp

UPP - Pack 1.esp

UPP - Pack 2.esp

UPP - Beverage Perks.esp

UPP - Quest Perks.esp

UPP - Experience Perks.esp

GalaxyNewsRadio100[M].esp

CALIBRxMerchant.esp

DK_BulletTime.esp

VATS - MCE.esp

VatsLongerDistance.esp

Precision_AutoAim_6000.esp

KaBOOM.esp

LessBouncyGrenades.esp

ShellRain.esp

VendorCapsIncreased50X.esp

Unlimited Death Reload Time.esp

Modern weapons.esp

HZ_Glock.esp

FullAutoPistolsV1.0med.esp

FullAutoPistolsV20test.esp

AzarGypsyOutfits.esp

AzarGypsyOutfits_Malika.esp

Tailor Maid.esp

Tailor Maid Black Retex.esp

Tailor Maid PITT.esp

Tailor Maid Anchorage.esp

Tailor Maid Brokensteel.esp

Tailor Maid ZETA.esp

TalonExtraArmor-RE-Dub.esp

Books02.esp

MothershipOmega.esp

Banks of the Wasteland.esp

Megaton Tweaks 1.28 (no podium).esp

Water_Tower_Hideout_byOrophin.esp

GG_WaterTowerHideout_v1_22_Alt.esp

StreetLights - Wasteland.esp

Kaza's NorthwestSeneca.esp

WIP_BigTown.esp

CanterburyCommonsInteriors.esp

CEI - CaesarrulezExcessiveInteriorsEN.esp

Republic of Dave Expansion Merged.esp

YevicsUrbanTownhome.esp

DCInteriors_ComboEdition GD Plug in.esp

DCInteriors_DLC_Collectables.esp

Not alone in the Wasteland anymore.esp

CrowdedCities_v2.esp

FalloutFood.esp

ShadsCoffaMatic.esp

Bottle That Water.esp

UsableCigarettes.esp

Inebriation-FOSE.esp

RI_Base3.esp

RI_PNeeds2S.esp

RI_FOSE.esp

RI_DoctorCost.esp

RI_CrippledEffects.esp

RI_Alcohol.esp

RI_LootTableRI.esp

RI_LootTablePN.esp

RI_PNAnchorage.esp

DarNifiedUIF3.esp

RI_PrimaryNeeds_DUI_Plugin.esp

Rivens_Eyescapes.esp

PlayerOnlyJGRetexture.esp

Fellout-Full.esp

Fellout-BrokenSteel.esp

Fellout-PointLookout.esp

Fellout-Zeta.esp

Enhanced Weather - Rain and Snow in Fallout.esp

Enhanced Weather - Weather Sounds in Interiors.esp

Fellout-pipboylight.esp

20th Century V5 ALIVE Merged.esp

S.T.A.L.K.E.R. MOD.esp

ARSENAL MOD.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - Zones Respawn.esp

Mart's Mutant Mod - Tougher Traders.esp

Mart's Mutant Mod - Natural Selection.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

RI_PNMMM.esp

MMZombieCemetery-Merged.esp

Project Beauty_Plug in Bietch!.esp

Project Beauty- Point Lookout.esp

Project Beauty- Broken Steel.esp

SCC - Talk to Anyone.esp

T_R_A_S_C_H.esp

SCC 187GURLZ.esp

LingsFinerThings.esp

RRWastelandPosters.esp

RR Companion Vault 20thCW Supply.esp

Nos' Vault 1 Remodel.esp

RRUmpaDance.esp

All RR Companions Merged an Plugged.esp

Herculine's RR Scouts DLC in a GD plug in.esp

Herculine's Shojo Companions in a GD plug in.esp

Polarbear's Companions in a GD plug in.esp

TOADS PEOPLE_Merged.esp

dD-Larger Blood.esp

dD-Reduced Ragdoll Force.esp

Hideouts731.esp

sc_slaves_stick_around_original_mezz_chance.esp

FullAutoPistolsReapingBuster.esp

Override-Drugs.esp

Override-Dialog.esp

Override-Scripts.esp

Override-DLC.esp

Override-EVE.esp

OverRide_NPC.esp

MergePatch.esp

 

 

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