Kohdi Posted October 4, 2014 Share Posted October 4, 2014 (edited) For a very long time now I've been looking for someone who might be able to help me with a project - I have a specific sword mesh which needs a broken blade. I'd much prefer this to be a true mesh edit rather than an alpha-map workaround. Also, if possible, I'd like the broken-off blade segment saved as a separate object so I can add it into the game, but this is not necessary. I've attached a picture of the sword in question for your consideration. If you think you can help me with this you have no idea how grateful I'll be, please leave a comment here or send me a PM and I'll respond as quickly as I can. If you're interested I can offer you the chance to beta-test the mod this is for, and I would of course add your name prominently in the finished mod's credits. Thanks for any and all replies! Edited October 4, 2014 by Kohdi Link to comment Share on other sites More sharing options...
GreyFox77 Posted October 4, 2014 Share Posted October 4, 2014 (edited) I can try it but itll be a day or 3-4 before I have access to my modelling programs. If you dont get anyone before then, feel free to PM So to clarify you want the broken blade as a equippable Weapon, and the broken-off piece as a Static? or as a Misc object you can pick up? Edited October 4, 2014 by GreyFox77 Link to comment Share on other sites More sharing options...
Kohdi Posted October 5, 2014 Author Share Posted October 5, 2014 GreyFox77, you're a hero. 3-4 days is just fine, working on this mod has taught me patience above all. And yes, I'd like the sword to still be equippable, and the broken fragment as a Misc object if possible. I may be able to add a simple collision mesh to it myself if that proves a problem. I'll send you a PM shortly with more details. Thanks again! Link to comment Share on other sites More sharing options...
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