fadingsignal Posted October 4, 2014 Share Posted October 4, 2014 Shadows of Mordor is getting a lot of attention for it's Nemesis System, which, to oversimplify, procedurally generates enemies/captains, and allows them to evolve. For example, they can level up, grow their gang, and "remember" previous encounters with the player, even retaining previous injuries and taking revenge based on that. Obviously Skyrim's engine can't handle something so complex. However, this got me thinking about how a very LIGHT version of this could be implemented. I am not advanced with scripting, and haven't even made any quests yet, so please forgive inaccuracies, I'm just brainstorming the concept and would love for folks to chime in on the possibility of any of this. Some sets of arrays are maintained somewhere first / last / nicknames, so they could be generated and combined at spawn time instead of just "Bandit Raider". That alone would be awesome."Captains" / leveled enemies from the various groups are given quests and a subfaction (can a quest be generic and have NPCs assigned to them at run time? Is that what "aliases" are?) that have 3 or 4 stages.Stage 1 is simply attack the player along with the group. If the captain somehow survives the attack on the player (perhaps flee) they are moved to Stage 2, which makes them stronger, and adds more bandits to their faction, growing their army. After each encounter, this "captain" progresses and keeps coming after the player with his team of bandits. The last stage could be almost a mock boss battle.This obviously wouldn't make sense if you killed the captain every time, but I like the idea that they would flee once their underlings start getting slayedThere could be a couple different types, the captain/bandit group model I mentioned, random assassins, etc. but the principle remains that as the player progresses, so does the enemy, and not just their level but the methods in which they attackAnyway just brainstorming. If anyone is interested in pursuing this as a legitimate mod, let me know. Link to comment Share on other sites More sharing options...
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