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Old mods and new patches?


MoonHoplite

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Hi, Im kinda new to fallout modding, but I was wondering.

 

Can old mods (like pre1.3 patch, 2010) generally still be fine to use or are they all "too oudated" to be bugfree? I understand that for example, the new DLC may add new items that aren't considered in the old mods, that's not a problem.

 

Also not sure if mods with old scripts will necessarily work the same way as it would in new patches.

Especially, if old mods with scripts can be compatible with Project Nevada if it seems that there aren't too much overlap (Or will it always not work)?

Basically I dont know if the new patches of FalloutNV changed the game structure / the way it reads data, for old mods to be necessarily buggy or bad.

Thanks!
Edited by MoonHoplite
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