Kalizar Posted July 6, 2010 Share Posted July 6, 2010 Hey all, I've just had a wee problem... Anyone mind helping? I attempted to make a mod that adds in a tower to Elsweyr Anequina, but strangely, all the resources that I used that were part of Elsweyr Anequina just plain disappeared; the tower, door, and everything else except for the map marker and campfire I added were gone when I went to test it. Should I make a new base object for every object I use in the mod, and if not, what can be done? <3 to all that help. Link to comment Share on other sites More sharing options...
Megatarius Posted July 6, 2010 Share Posted July 6, 2010 Elsweyr is not an .esm master file, so unless you tried to edit the elsweyranequina.esp itself, you will not see your changes. Did you load Elsweyr in Data, but not make it active, so you could save your own stuff in a different .esp? Because you might just want to make a backup of the regular Elsweyr file and then just make your changes directly to the main file. Link to comment Share on other sites More sharing options...
David Brasher Posted July 6, 2010 Share Posted July 6, 2010 I am the modder working on Tales from Elsweyr Anequina I know exactly what you are talking about. You are having problems with mod deisolation. There are two approaches you can take if you want to make your mod so it can be shared and uploaded. (If you don't care about that, you could just mod Elsweyr Anequina itself and not share it with anybody because you would not be allowed to.) (1) Make a patch with Elsweyr Anequina as its master. You will need to have Wrye Bash and use it to add the master, and then to esmify and espify your files at the proper times over and over as you mod and play-test. Save often with multiple file names for if you goof and ruin your mod. Forget to esmify once and you have ruined your mod. (2) Clone all the items from Elsweyr Anequina which you place in your mod. Give them new form IDs so that they are copied to your mod. You won't have to worry about masters, but you will need to be sure to give credit to the creators of all the new meshes and textures used. Link to comment Share on other sites More sharing options...
Kalizar Posted July 7, 2010 Author Share Posted July 7, 2010 Alright, thanks, David, what I thought ^_^.<div>Haven't gotten your mod, though it looks VERY good, I must say so... Do you have any specific objects that are at cell -1, -20? I'm fairly sure that's where I'm placing my tower, if not -1, -20, it's -1, 20. I'd just love to make my lil mod compatible with anything else that's good and related to Elsweyr.</div><div>Will objects placed in a container work without the mod deisolation, at least if the container itself is a new form? I want to make things that are specifically from the mod, too, like adding Bonemold Armor or something like that.</div> Link to comment Share on other sites More sharing options...
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