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Negative Agility


Zephyr102

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Title says it all. Been tryin' some survival/needs mods on a new toon, and recently realized my agility is through the floor. I started the character with 7 agi, but now it reads as 1(-) in the PipBoy, and 'getav agility' shows it as 0. I tried using 'player.modav 7' and 'setav 7' (with my character as the target), but nothing seems to set it back to normal.

 

Emptying out my pack makes no difference either, and I didn't see anything suspicious when using the 'inv' command. I'm wondering if I switched something off wrong (like Powered Power Armor).

 

[X] Fallout3.esm

[X] Lings.esm

[ ] Anchorage.esm

[ ] ThePitt.esm

[X] BrokenSteel.esm

[ ] PointLookout.esm

[ ] Zeta.esm

[X] RI_Core.esm

[X] CALIBR.esm

[X] xCALIBR.esm

[ ] ArefuExpandedByAzar.esm

[ ] MMZombieCemetery.esm

[ ] CubeExperimental (EN).esm

[ ] RTS.esm

[X] StreetLights.esm

[ ] CrossModData.esm

[ ] Animy_prostitution.esm

[ ] DCInteriors_ComboEdition.esm

[ ] Shojo Race.esm

[ ] EnhancedChildren.esm

[ ] AliciasCuteShop.esm

[ ] RH_IRONSIGHTS.esm

[X] DarNifiedUIF3.esp

[X] eyes_hairpack_en.esp

[X] CALIBRxMerchant.esp

[X] More Hotkeys.esp

[X] DK_BulletTime.esp

[ ] RH_IronSights_Basic_VanillaPlugin.esp

[ ] RH_IronSights_Basic_PittPlugin.esp

[ ] RH_IronSights_Basic_PointLookoutPlugin.esp

[X] Feng Shui.esp

[ ] GalaxyNewsRadio100[M].esp

[X] GalaxyNewsRadio80[M].esp

[ ] GalaxyNewsRadio60[M].esp

[ ] GalaxyNewsRadio40[M].esp

[ ] GalaxyNewsRadio20[M].esp

[ ] ArefuExpandedByAzar-Radio.esp

[ ] RemoteControlCompanionsPlus.esp

[X] PortableCampStuff.esp

[X] BlackWolf Backpack.esp

[ ] BlackWolf Backpack - Vendor Script Replenish.esp

[ ] BlackWolf Backpack - Anchorage Gauss Rifle Fix.esp

[X] SniperZooming.esp

[X] Expanded Megaton House V3.esp

[ ] merc.esp

[ ] ShadySands.esp

[ ] BusworldV1.05d.esp

[X] FPS Grenade Hotkey.esp

[ ] bzArmour-nude.esp

[X] Mannequin.esp

[ ] MTC Wasteland Travellers.esp

[ ] SShop.esp

[ ] Megaton House and Theme Overhaul.esp

[ ] Greenerworld.esp

[ ] GreenWorld.esp

[X] CEI - CaesarrulezExcessiveInteriorsEN.esp

[ ] AliciasCuteShopDoorOverride.esp

[ ] 99+2.esp

[ ] PersonalVertibird.esp

[X] Tailor Maid.esp

[X] WeaponModKits.esp

[ ] WeaponModKits - OperationAnchorage.esp

[ ] WeaponModKits - ThePitt.esp

[X] WeaponModKits - BrokenSteel.esp

[ ] WeaponModKits - PointLookout.esp

[ ] WeaponModKits - Zeta.esp

[ ] Akira - Simple Silenced SMG.esp

[ ] GaussCompleteBeta.esp

[ ] Wattz Laser Weapons Mod.esp

[ ] 7_HolsterForHandGunsV1_1.esp

[X] xCALIBRmunitions.esp

[ ] xCALIBRmunitions_FOSEnhancements.esp

[ ] ZL-ACR.esp

[ ] Wattz Laser Non Replacer Mod.esp

[ ] 3EFdrg.esp

[ ] 3EFhelmlessstealthsuit.esp

[ ] WinterizedT51bDX.esp

[X] Outcast DX.esp

[X] COL Enclave VER2.esp

[ ] SchoolUniforms.esp

[ ] Testweapon Arms x Arms.esp

[ ] sunglassescollection.esp

[ ] Alternate Start - Roleplayers.esp

[ ] Childhood Beginning.esp

[ ] EVE.esp

[ ] JessiCompanion.esp

[X] RI_Base3.esp

[X] RI_FOSE.esp

[ ] RTSpatch_RVW.esp

[ ] NightvisionGoggles(Powered).esp

[ ] UsableCigarettes.esp

[X] Realistic Death Physics.esp

[ ] MZAllAccessPass.esp

[ ] ACE2-0.esp

[X] Fellout-Full.esp

[X] Fellout-BrokenSteel.esp

[ ] Fellout-PointLookout.esp

[ ] Fellout-Zeta.esp

[ ] F3UmpaAnimation.esp

[X] The Groovatron.esp

[ ] xCALIBR_override_unsorted.esp

[X] PortableCampStuff - WMK.esp

[X] RI_LootTableRI.esp

[ ] The Librarian.esm

[X] Faster PipBoy Light.esp

[X] Unique Dogmeat.esp

[ ] RemoteControlCompanions.esp

[ ] Rivet City Deck Bus.esp

[X] AS50.esp

[X] DogmeatEssentialToken.esp

[ ] Double barreled shotgun fix.esp

[ ] Col Enclave Recon.esp

[ ] Colossus Hvy Armor.esp

[X] BMPA-Time.esp

[X] BoSDX.esp

[ ] Broadway_cinema.esp

[ ] Targeter.esp

[X] IncreasedArmorDurability50.esp

[X] IncreasedWeaponDurability50.esp

[X] JHB Workbench Repairs.esp

[ ] 7_ISA Handgrip_fix_LincolnRifle.esp

[X] AchillesRifle.esp

[ ] AdvancedReconGear.esp

[ ] ScavengerHideoutENG.esp

[ ] FleshBurningPlasma.esp

[X] WeaponModKits-Unique.esp

[X] DJZ Regulator Duster.esp

[X] VisionMod-Tom.esp

[ ] WearableBikiniNR.esp

[X] no blur on hit.esp

[ ] The Pitt Crash Fix.esp

[X] USP Tactical.esp

[ ] Better Stimpacks.esp

[ ] IMCN - 5 DLC Merged.esp

[ ] Field Testing Liberty Prime.esp

[X] IMCN - Broken Steel.esp

[ ] IMCN - Operation Anchorage.esp

[ ] IMCN - The Pitt.esp

[ ] IMCN - Point Lookout.esp

[ ] IMCN - Mothership Zeta.esp

[ ] 25mmAAgun02.esp

[ ] M2Browning v1.0a BETA Vanilla AMHG.esp

[ ] M2Browning v1.0b BETA M2 Browning.esp

[ ] Medic PA DX.esp

[ ] Miniguns Replacer Backpack.esp

[ ] Miniguns Replacer.esp

[ ] Bussourcev1.esp

[ ] Reilly's.esp

[ ] Arcade'sNightwear.esp

[ ] autocannon.esp

[ ] blackrock_shooter.esp

[ ] DJZ Megaton House.esp

[ ] Dogmeat Leather Armor - no crafting.esp

[ ] DriveableMotorCycle.esp

[ ] Colossus Headgear.esp

[ ] HelmetLight.esp

[ ] AgeBasedBodys.esm

[ ] NAPA.esp

[ ] colossus T51c.esp

[ ] Powered Power Armor.esp

[ ] Cloth.esp

[ ] MMFastZombieCemetery-NotRecommended.esm

[ ] merc_2.esp

[X] Imp's More Complex Needs.esp

[ ] Pseudo Animated Train - Modder Resource.esp

[ ] MantisZeroSuit.esp

[ ] Mantis07Reflex.esp

[ ] Mantis07Reflex - Realism.esp

[ ] Frazzled.esp

[ ] JetPack.esp

[ ] Sgt. Rock.esp

[ ] solarcharger.esp

[ ] MovableMilkCrates.esp

[ ] bozar.esp

[ ] KelseyCompanion.esp

[ ] Testweapon_SP Teddybear-Spirits.esp

[ ] Survival of the Fittest - Miscellaneous.esp

[ ] Survival of the Fittest - Anchorage.esp

[ ] Survival of the Fittest - Needs.esm

[ ] Survival of the Fittest - Pitt.esp

[ ] Survival of the Fittest - Broken Steel.esp

[ ] Survival of the Fittest - Injuries.esm

[ ] ShojoCutePatch.esp

[ ] CREBSOR-ER.esp

[ ] EnclaveCommander.esp

[ ] EnclaveCommander-OA.esp

[ ] Survival of the Fittest - Point Lookout.esp

[ ] FTLP Megaspawn.esp

[X] IMCN.esm

[ ] BMPA-Instant.esp

[ ] City-Killer-no-replace-english.esp

 

Any help getting my favorite SPECIAL attribute back would be greatly appreciated!

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My guess is that one of your mods has added a token armour to your inventory that runs a script that is altering your agility. That would explain why modifying it in the console isn't working. Token armors are by nature not visible in the pip boy (its flagged as unplayable). You can try these console commands:

 

scof 'MyInv.txt"

player.inv

 

 

This will dump all of your inventory item to a file called MyInv.txt in your \fallout folder. You can then look at this text file and try to figure out which objects may be the token armor. I recommend dumping your normal inventory first so the list is as small as possible. The reason for dumping to a text file is that the number of line items will be too large to fit on the console page and will scroll by and you won't be able to see them all. You can then remove the item from your inventory using the console again. But, this might hose the mod that placed it.

 

Then again, this might not be the issue, its just a guess.

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Alrighty, dumped my inventory as suggested, then cleared my load order of all but the DLCs. Agi is back to normal, now I get to go thru the list and see what the culprit is.

 

Stay tuned! XD

 

Update: Traced it to Imp's More Complex Needs. A fine mod if there ever was one, so I'm posting on the file thread to see if the author can help.

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