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Custom Model - Rendering Issue


neomonkeus

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Hi, I am currently working for a mod team are having a problem with one of our test models. The model is a light and has a transparent casing surrounding a light bulb with an emissive material. It renders fine until you tilt the player p.o.v above 20 degree's above horizontal, where the emissive part nolonger renders.

 

Has anyone encounter this problem before & or has a suitable workaround.?

 

Base Model - Early Test

 

Light - Ingame Testing Enviroment

 

Edit : its seems the problem is due to there being multi layered materials having alpha values. The game engine only renders the first, if anyone knows how to set it to render multiple layers/objects with an alpha material property I would be greatful. I know there is probably a flag in the nif i can set to retifiy this but I cant seem to remeber what it is.

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