GooeyGungan Posted July 8, 2010 Share Posted July 8, 2010 I just got back from a long trip and decided to start playing Oblivion again. However, when I summon my Xivilai, they appear as normal for a second, then turn invisible except for their hair and the glowing cloud that signifies that they are summoned. As far as I can tell, this does not happen with any of my other summoned creatures. I do have Midas Magic and Supreme Magicka, though they never caused this problem before my trip. Has anyone had this problem before? If so, have you solved it? Thanks!-GG Link to comment Share on other sites More sharing options...
David Brasher Posted July 8, 2010 Share Posted July 8, 2010 In vanilla Oblivion, when you go into Oblivion gates you can encounter invisible Xililai. I don't remember if they are permanent actors or if they are summoned by other daedra. They use magic to be invisible or chameleoned. Not all of them are this way, just a few. Are all of your Xivilai invisible or just a few? Link to comment Share on other sites More sharing options...
GooeyGungan Posted July 9, 2010 Author Share Posted July 9, 2010 All of my Xivilai are invisible. I have SM set so I can summon 4 creatures (I'm a conjuration master), and even when I summon all 4 Xivilai, they're all invisible, except for their hair. The odd thing is that I didn't change anything to cause this to stop working. Was there a fix for the problem in vanilla? Edit: Hit post button too soon. Link to comment Share on other sites More sharing options...
David Brasher Posted July 10, 2010 Share Posted July 10, 2010 In vanilla Oblivion it was not a bug. It was that way on purpose. The player character can be invisible or chameleoned. So why not give some of his or her enemies the same power? When you killed an invisible daedra, it would be visible after that. Your Xivilai have visible hair, so that means they are not using a chameleon or invisibility spell. What it means is that you have missing textures. You either have a mod conflict or an archive invalidation type of problem. If the bad mod is an espless replacer then you can go delete Oblivion\Data\Textures\creatures\xivilai to make that aspect of your game revert to vanilla Oblivion. If you don't even have that folder, then this can't be the problem. If you have a mod that changes xivilai textures, then you will have to hunt it down by process of elimination. (Systematically disable and enable groups of mods until you narrow it down to one bad mod.) If you have an archive invalidation problem, you might be able to fix it, or you might not. Some people argue that using archive invalidation does exactly the same thing as not using it. One test you might run is disabling all your mods and seeing if the single xivilai you can still summon has his textures. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted July 10, 2010 Share Posted July 10, 2010 Set BSA Redirection in OBMM > Utilities (sidebar) > BSA Redirection. BSAs and Archive Invalidation - http://tesivpositive.animolious.com/index.php?page=installing_mods <-- Without archive invalidation you can forget using texture replacers (or any mod that replaces textures.) Link to comment Share on other sites More sharing options...
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