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FWE and crash on startup


Galiross

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Hello Nexus, just recently installed a few big mods, using FOMM and its Package Manager, but with no surprise, the game crashes on startup.

I thought I got the load order correct, but that may not be the issue.

 

I don't know very much about modding in terms of masters and load order, I look at the Load order report, and there are some obvious issues, but I do not know what they mean or how to fix them.

So here is my Load order report

Mod load order report
! Warning: current load order template contains 19 duplicate entries

Fallout3.esm
 Masterlist Information: $Revision$, $Date$, $LastChangedBy$

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CRAFT.esm

CALIBR.esm

Project Beauty.esm
* This mod does not exist in the current template

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

DarNifiedUIF3.esp

DUIF3Extras.esp
* This mod does not exist in the current template

Project Beauty- Broken Steel.esp
* The current load order of this mod does not match the current template

Project Beauty- Point Lookout.esp
* The current load order of this mod does not match the current template

CRAFT - Activation Perk.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp
* The current load order of this mod does not match the current template

FO3 Wanderers Edition - DLC Point Lookout.esp
* The current load order of this mod does not match the current template

FO3 Wanderers Edition - DLC Mothership Zeta.esp
* The current load order of this mod does not match the current template

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

FO3 Wanderers Edition - Alternate Travel.esp
* The current load order of this mod does not match the current template

FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

FO3 Wanderers Edition - Project Beauty.esp
* This mod does not exist in the current template

FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp
* This mod does not exist in the current template

WeaponModKits.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

EVE.esp

EVE Operation Anchorage.esp

EVE - FWE Master Release.esp
* The current load order of this mod does not match the current template

EVE - FWE Master Release (Follower Enhanced).esp
* The current load order of this mod does not match the current template

EVE Anchorage - FWE DLC Anchorage.esp

EVE - FWE with WeaponModKits.esp
* The current load order of this mod does not match the current template

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Project Beauty.esp
* This mod does not exist in the current template

Mart's Mutant Mod - FWE Master Release.esp

Mart's Mutant Mod - Project Beauty + FWE.esp
* This mod does not exist in the current template

MergePatch.esp
* This mod does not exist in the current template

The order that the current template suggests is as follows:
fallout3.esm
anchorage.esm
thepitt.esm
brokensteel.esm
pointlookout.esm
zeta.esm
craft.esm
calibr.esm
project beauty.esm
fo3 wanderers edition - main file.esm
mart's mutant mod.esm
project beauty- broken steel.esp
project beauty- point lookout.esp
darnifieduif3.esp
duif3extras.esp
craft - activation perk.esp
fo3 wanderers edition - main file.esp
fo3 wanderers edition - dlc anchorage.esp
fo3 wanderers edition - dlc broken steel.esp
fo3 wanderers edition - dlc mothership zeta.esp
fo3 wanderers edition - dlc point lookout.esp
fo3 wanderers edition - dlc the pitt.esp
fo3 wanderers edition - alternate travel.esp
fo3 wanderers edition - followers enhanced (brokensteel).esp
fo3 wanderers edition - optional restore tracers (automatics only).esp
fo3 wanderers edition - project beauty.esp
fo3 wanderers edition - project beauty (followers enhanced).esp
weaponmodkits.esp
weaponmodkits - fwe master release.esp
weaponmodkits - operationanchorage.esp
weaponmodkits - thepitt.esp
weaponmodkits - brokensteel.esp
weaponmodkits - pointlookout.esp
weaponmodkits - zeta.esp
eve.esp
eve - fwe master release.esp
eve - fwe master release (follower enhanced).esp
eve operation anchorage.esp
eve - fwe with weaponmodkits.esp
eve anchorage - fwe dlc anchorage.esp
mart's mutant mod.esp
mart's mutant mod - dlc anchorage.esp
mart's mutant mod - dlc the pitt.esp
mart's mutant mod - dlc broken steel.esp
mart's mutant mod - dlc point lookout.esp
mart's mutant mod - dlc zeta.esp
mart's mutant mod - project beauty.esp
mart's mutant mod - fwe master release.esp
mart's mutant mod - project beauty + fwe.esp
mergepatch.esp

 

Thanks for any advice you can offer Nexites!

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well, since i don't really know about any potentiel probelms with your load order, i'll give you the (rather) easy way out

download FO3Edit, and the manual

than use the main function of it, and try to solve whatever conflicts it will report

than use it to do a MasterUpdate, and try the game again

if you do it properly, and solve the problems, everything should be up and running

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