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Crash after saving Kvatch


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Spoiler Alert:

 

After "saving" Kvatch and speaking with Martin, the step in the questline is to go to Weynon Priory and speak with Jauffre. When I load the area of Weynon Priory the game crashes. I did not have this issue when speaking to Jauffre int he beginning of the questline. I can load into the city, but as soon as I load the wilderness...crash. I tried to research this and only found outdated video card driver forum posts. Does anyone know if this could be due to a missing texutre/mesh? I'm 25 hours into my game and haven't had any problems so far other than the occasional random crash.

 

 

00 Oblivion.esm

01 All Natural Base.esm [Version 0.9.9.5]

02 Francesco's Leveled Creatures-Items Mod.esm

03 Francesco's Optional New Items Add-On.esm

04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]

05 Mart's Monster Mod.esm [Version 3.7b3p3]

06 FCOM_Convergence.esm [Version 0.9.9a7]

07 Kvatch Rebuilt.esm

08 Progress.esm [Version 2.2]

09 CLS-Craftybits.esm

0A HorseCombatMaster.esm

0B Unofficial Oblivion Patch.esp [Version 3.2.0]

0C UOP Vampire Aging & Face Fix.esp [Version 1.0.0]

0D Oblivion Citadel Door Fix.esp

0E DLCShiveringIsles.esp

0F Unofficial Shivering Isles Patch.esp [Version 1.4.0]

++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]

10 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]

11 All Natural - Real Lights.esp [Version 0.9.9.5]

12 All Natural.esp [Version 0.9.9.5]

13 All Natural - SI.esp [Version 0.9.9.5]

14 Enhanced Water v2.0 ND.esp

15 Enhanced Water v2.0 HD.esp

++ Enhanced Water v2.0 HD - SI Addon.esp [Version 0.1]

16 Display Stats.esp [Version 1.2]

17 Expanded Hotkeys and Spell Delete v1.0.esp

18 Expanded Hotkeys Brief Equip Message.esp

19 1AzuSeraphimSet.esp

1A Ancient Elven Set.esp

1B Extra Robe Pack.esp

1C Hemingweys NPC Capes.esp [Version 1.02]

1D JG Elven.esp

1E PTArtifacts.esp

1F Bob's Armory Oblivion.esp

20 FCOM_BobsArmory.esp [Version 0.9.9]

21 Oblivion WarCry EV.esp

22 FCOM_WarCry.esp [Version 0.9.9]

23 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]

24 Hemingweys NPC Capes for OOO and FCOM.esp [Version 1.02]

25 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]

26 FCOM_Convergence.esp [Version 0.9.9]

27 FCOM_RealSwords.esp [Version 0.9.9]

28 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]

++ Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3]

29 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]

++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]

2A Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3]

2B Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]

2C Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]

2D Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]

2E Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]

2F Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]

30 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3]

++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]

++ Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp [Version 3.7b3p3]

++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]

31 KnightlyArmory.esp

32 Kvatch Rebuilt.esp

++ Kvatch Rebuilt - OOO Compatibility.esp

33 Kvatch Rebuilt - Leveled Guards - FCOM.esp

34 Kvatch Rebuilt Weather Patch.esp

35 Knights.esp

36 Knights - Unofficial Patch.esp [Version 1.0.9]

37 Damarask.esp [Version 1.02]

38 Mart's Monster Mod - City Defences.esp [Version 3.7b3p3]

39 bartholm.esp

3A ImmersiveWait.esp

3B CLS-Craftybits.esp

3C Quest Award Leveller.esp

++ Quest Award Leveller - Knights of the Nine.esp

3D Alternative Start by Robert Evrae.esp

3E SpellDeflection.esp

3F Telekinetic Mastery.esp [Version 2]

40 SupremeMagicka.esp [Version 0.90]

41 SM_ShiveringIsles.esp [Version 0.86]

++ SM_OOO.esp [Version 0.89]

++ SM_MMM.esp [Version 0.89]

42 SM_EnchantStaff.esp [Version 0.80]

++ SM_UnlockSpells.esp [Version 0.70]

++ SM_NoSpellLights.esp [Version 0.70]

++ SM_Scrolls.esp [Version 0.84]

++ SM_SigilStone.esp [Version 0.83]

43 MidasSpells.esp

44 Arcane Infusion.esp

45 Deadly Reflex 5 - Timed Block and 250% damage.esp

46 DeadlyReflex 5 - Combat Moves.esp

++ SM_DeadlyReflex.esp [Version 0.86]

47 Enchanting Skill.esp

48 nGCD.esp

49 ProgressGSD.esp [Version 2.0]

4A ProgressMBSP.esp [Version 2.0]

4B ProgressSBSP.esp [Version 1.0]

4C ProgressRBSP.esp [Version 1.0]

4D ProgressRacial.esp

4E ProgressArmorer.esp [Version 1.0]

++ Francesco's Slower skills x1.5.esp

4F Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3]

50 bgBalancingEVCore.esp [Version 10.52EV-D]

++ bgBalancingEVOptionalClasses.esp [Version 9.0EV-U]

++ bgBalancingEVOptionalFangs.esp [Version 10.0EV-D]

++ bgBalancingEVOptionalMoreEyes.esp [Version 10]

51 bgBalancingEVOptionalNPCDiversity, Vanilla.esp [Version 10.0EV-D]

++ bgBalancingEVOptionalFCOMAdditions.esp [Version 10.]

++ bgBalancingEVOptionalSeamReducerHighElfFix.esp [Version 10.0EV-D]

52 Francesco's 10 days respawn time - 1-20 day lenght rescale.esp

53 Duke Patricks - Magic you can believe in.esp

++ Real Lava 1.3.esp

54 Hemingweys Capes.esp [Version 2.00]

55 Bashed Patch, 0.esp

++ Duke Patricks - BASIC Script Effect Silencer.esp

56 PoleWeapons.esp

57 Tycho's Shield On Back v1.1.esp

 

I'm guessing that a mod alters this quest step from vanilla and is creating the crash. Other than FCOM, I can't think of anything that would be doing this.

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14 Enhanced Water v2.0 ND.esp <-- Run one main plugin

 

You have plugin loaded after the Bashed Patch, not good. Sort those. 57 is recognized by BOSS anyway.

 

30 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3] <-- grab the update, fixes a nasty CTD-causing bug

 

52 Francesco's 10 days respawn time - 1-20 day lenght rescale.esp <-- You could replace this with Bashed Patch tweaks, if you wanted to save a plugin slot. (Tweak Assorted > Cell Respawn and Globals > Timescale)

 

This could be a bad spawn, in which as you will want to leave the area by at least two cells, refresh the cell by waiting the default respawn time (which you have made 10 days) + 1 hour, and try heading there again.

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14 Enhanced Water v2.0 ND.esp <-- Run one main plugin

 

You have plugin loaded after the Bashed Patch, not good. Sort those. 57 is recognized by BOSS anyway.

 

 

Thanks for pointing these out. I had the Bashed Patch at the end and BOSS moved those below it. I didn't even notice the ND and HD versions of enhanced water.

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30 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3] <-- grab the update, fixes a nasty CTD-causing bug

 

 

Are you sure this isn't the latest? I'm not seeing anything after 3.7b3.

http://www.tesnexus.com/downloads/file.php?id=17784 is my source for this.

The latest version is 3.7b3f for that plugin. You can find the link here: http://www.tesnexus.com/downloads/file.php?id=24646

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The latest version is 3.7b3f for that plugin. You can find the link here: http://www.tesnexus.com/downloads/file.php?id=24646

 

Hmm, the link provided on that page isn't working. Looking for an alternate.

http://forums.bethsoft.com/index.php?/topic/1091526-relzmartsmonstermod37b3-public-release-3-relz/page__view__findpost__p__15925105

 

 

Edit: The link works for me...

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Thanks for the alternate link. I'm not sure what is up with the nexus one. It loads a page that says "File does not exist" for me. I'm using firefox on Windows 7 x64 (unstable from what I've read). That may be the issue but nevertheless. Download is finishing . Thanks for being so loyal to everyone Tomlong54210. Greatly appreciated!
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Thanks for the alternate link. I'm not sure what is up with the nexus one. It loads a page that says "File does not exist" for me. I'm using firefox on Windows 7 x64 (unstable from what I've read). That may be the issue but nevertheless. Download is finishing . Thanks for being so loyal to everyone Tomlong54210. Greatly appreciated!

Yeah, 64-bit browsers still have some distance to cover. ;)

 

 

Happy gaming!

- Tomlong54210

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Hmm, well I did all of the file tweaks suggested earlier in this thread and reset the area. Either another bad spawn is there or its something related to the quest itself. I've also noticed that I'm crashing frequently (wasn't an issue before) when resting and seem to be getting lag while resting also (random 2 second hangups that are probably the source of the crashes while resting).
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