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Problem with More Hairstyle and Pineapples vibrant colours


dani80

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Hi,

 

I have more hairstyles and just downloaded pineapples vibrant colours. I have installed it without the modmanager.

 

Also downloaded the compatibility patch. Deleted the chargenmorph from vibrant colours and added this new one, but it is not working. :dry:

 

Deleted the chargenmorph from hairstyles as well and added the compat. one, but this did not work as well. :huh:

 

I am absolute beginner and I am having no idea what I am doing wrong. :blink:

 

Can anybody help me pls??? :biggrin:

 

Thanks very much in advance!!

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Hi,

 

I have more hairstyles and just downloaded pineapples vibrant colours. I have installed it without the modmanager.

 

Also downloaded the compatibility patch. Deleted the chargenmorph from vibrant colours and added this new one, but it is not working. :dry:

 

Deleted the chargenmorph from hairstyles as well and added the compat. one, but this did not work as well. :huh:

 

I am absolute beginner and I am having no idea what I am doing wrong. :blink:

 

Can anybody help me pls??? :biggrin:

 

Thanks very much in advance!!

 

Check all of the folders in the override to make sure you have just the one chargen xml file. I'll bet you have another tucked in a folder somewhere that is causing that conflict. For the chargen to work you can only have one xml in the override folder and it's subfolders. Also, check this mod to help finding it. It's a compiler for the chargen xml's, and remember to also tell it to remove old xml files after it makes thee compilation:

 

http://www.dragonagenexus.com/downloads/file.php?id=971

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Take a peek at the Chargenmorph.xml too. In case you don't know it's divided into many things heads, hairs, beards, eyeshadow etc. so check your chargenmorph.xml and look under hairs, and male hairs you should see something like this

 

<human_male>

<resource name="hm_har_blda_0" cut="0234"></resource>

<resource name="hm_har_ha1a_0" cut="1"></resource>

<resource name="hm_har_ha2a_0" cut="1"></resource>

<resource name="hm_har_ha3a_0" cut="1"></resource>

<resource name="hm_har_hb1a_0" cut="1"></resource>

<resource name="hm_har_hb2a_0" cut="1"></resource>

<resource name="hm_har_hb3a_0" cut="1"></resource>

<resource name="hm_har_hb4a_0" cut="1"></resource>

<resource name="hm_har_hc1a_0" cut="1"></resource>

<resource name="hm_har_hc2a_0" cut="1"></resource>

<resource name="hm_har_hc3a_0" cut="1"></resource>

<resource name="hm_har_hc4a_0" cut="1"></resource>

<resource name="hm_har_hd1a_0" cut="1"></resource>

<resource name="hm_har_hd2a_0" cut="1"></resource>

<resource name="hm_har_hd3a_0" cut="1"></resource>

<resource name="hm_har_hd4a_0" cut="0"></resource>

 

 

Now if you compare your original chargenmorph.xml with the chargenmorph.xml that the mod- more hairstyles- gave you you should see more lines on the mods than your original chargenmorph.xml. all you need to do is copy those lines and paste it to your own chargenmorph.xml.

 

I do this whenever a mod needs a chargenmorph.xml. See what the difference is then copy and paste the lines I need for the mod to work.

 

 

Happy modding! Let me know if this helped

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