Doozerpindan Posted October 11, 2014 Share Posted October 11, 2014 Of all the problems Skyrim has, two have infuriated me to no end; one of them is fixed with the "Silence is Golden" mod but I've not seen a fix for the other (and I did check before posting). It doesn't matter who or what is attacking, or what angle I attack an enemy from, if there are friendly NPCs/Guards around they will always, and I do mean always, push me out of the way and stand in front of me while I'm attacking, which results in me hitting them and getting a bounty for it. I would absolutely love for there to be a fix for this as it's so annoying, and I'm sick of having to reload from the latest (auto) save because NPCs and Guards are suicidally stupid. Link to comment Share on other sites More sharing options...
Angel3052 Posted January 14, 2015 Share Posted January 14, 2015 I completely understand where you are coming from. If a mod that fixes this doesn't already exist, someone really needs to make it. Link to comment Share on other sites More sharing options...
brolol404 Posted January 14, 2015 Share Posted January 14, 2015 How this would be done depends on what you are asking for. Do you want NPCs/guards to still attack enemies without getting in your way, or do you want NPCs/guards only to attack enemies when they are attacked, or do you want NPCs/guards to not attack anyone at all, or do you want NPCs/guards to help each other, etc.? Link to comment Share on other sites More sharing options...
Angel3052 Posted January 14, 2015 Share Posted January 14, 2015 Well, I think the only real issue is they will purposely walk into the line of fire, which isn't the player's fault, yet the player still gets penalized for bad guard scripts. If someone can make it so they avoid the player's line of fire, that, in my opinion, is the only thing that really needs to be fixed. I'm not sure if the original poster thinks along the same exact lines, but I'm almost absolutely sure that is the main issue they wanted fixed. Guards will purposely push you out of the way and walk right into your line of fire. It actually happened to me again earlier. I was casting sparks and he just pushed me out of the way and walked right into it so he could attack a cultist which was vulnerable from plenty of other angles, which gave me a bounty. Link to comment Share on other sites More sharing options...
brolol404 Posted January 14, 2015 Share Posted January 14, 2015 It would probably be extremely script heavy to force guards to avoid the player while in combat, especially with other combat/AI mods installed. While not ideal, there may be less intensive options, such as temporarily removing the crime penalty from attacking a guard while he is in combat or only having guards attack when attacked or other villagers are attacked, etc. Link to comment Share on other sites More sharing options...
Doozerpindan Posted July 25, 2015 Author Share Posted July 25, 2015 (edited) Oh, I did get a reply, albeit several months later :tongue: Yes, my issue is with guards and NPCs deliberately walking into my line of fire. It is beyond infuriating, and I'd settle for any option, be it removing bounties while in combat or whatever, just so long as I no longer keep having to reload cos some npc or guard decided today was the perfect day to be a dumbass. Edited July 25, 2015 by Doozerpindan Link to comment Share on other sites More sharing options...
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