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Problem after export meshes from Blender


lovender

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hi, Guys...

 

I just want to cover the neck of T48b Power Helmet with Recon Helmet's neck; make it like we use the Recon Helmet as the base/under helmet before the character wear the Power Helmet...

 

After i did some editing in Blender: i erase half-above of the Recon Helmet to avoid clipping with Power Helmet,

& then i export it to NifSkope.

In NifSkope everything look fine...

But then, in-game there's no helmet when i equip it.

When i look from a far, i saw the Recon Helmet fly above my character's head...

 

What should i do to fix it??

Help...Thanks

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