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How do I create a sychronized animation with correct positioning?


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I've created a kiss animation (kisser and kissee seperately) that you can do on any NPC via a new spell, but even with setting the "range" of the spell to 0 the player is still a good few feet away from the character. What results is both characters kissing air. I've tried to change the "range" from integer to float but that doesn't work (character walks endlessly to NPC), unless I'm missing another file to change the range in? I've also tried CommandMoveToLocation in the spell script, but the player or target walks for a good few seconds and ends up facing the wrong way anyway.

 

Any suggestions?

 

I've been trying to figure out how to repurpose MONSTER_OVERWHELM for this purpose with no luck so far. Also effect_grab looks promising but I need guidance!

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