EvilPlushToy Posted July 13, 2010 Share Posted July 13, 2010 Ive had some trouble making my texture with alpha to work properly. Ive made them for other meshes and for pipboy icons an theyve worked fine, after searching through previous threads in the nexus forums, I THINK NiAlpha Property is my problem. But before i can try it out, i need to find it or how to add it if i need to do that. Please help :( EDIT*facePalm* Figures id finally figure it out right after making this post, im still having trouble though, now the whole mesh is invisible. So if someone can help me figure out what to do id really appreciate it. Link to comment Share on other sites More sharing options...
pkleiss Posted July 13, 2010 Share Posted July 13, 2010 If you set it up right, then you would set the alpha in the NiMaterials Node that uses the NiAlphaProperty you added. 0=invisible, 1=fully opaque Link to comment Share on other sites More sharing options...
EvilPlushToy Posted July 14, 2010 Author Share Posted July 14, 2010 *double facepalm* I thought i had previously set the Alpha setting in the NiMaterialsProperty to 1, and didnt think to check it again. It works prfectly now, thanks! Link to comment Share on other sites More sharing options...
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