Captainscar Posted July 24, 2010 Share Posted July 24, 2010 Hi I would like to make a Suggestion To RepLACe zombies with DunmerMaidens Armor and give the a Mask of Sorts. Link to comment Share on other sites More sharing options...
kieranfoy Posted July 24, 2010 Author Share Posted July 24, 2010 Not sure that'd be possible. Link to comment Share on other sites More sharing options...
kieranfoy Posted July 24, 2010 Author Share Posted July 24, 2010 So, Dianne, how's it going? Link to comment Share on other sites More sharing options...
dunmermaiden Posted July 24, 2010 Share Posted July 24, 2010 So, Dianne, how's it going? Slowly and methodically. I have been playing around with the textures and getting the cod piece of the armor to settle down and behave which takes a lot of trial and error because it's a ornery sod. Meaning, every time I make a new variation I gotta redo the cod piece so that the muscle/ tendons bits match up. Only cause it bugs me when it doesn't. I gotta finish up my ORE challenge entry too and then start on the soul trader armor, Once the ore challenge is over I can spend more time fussing over the texturing. The ore challenge is a real goody, new Inns for the game :) Link to comment Share on other sites More sharing options...
kieranfoy Posted July 24, 2010 Author Share Posted July 24, 2010 Cool. Hope the ore challenge gets done swftly. So, didjer talk to Ghogiel for tips on the moving meshes? Because the idea of a moving mouth in the armor... brill! Also... the codpiece is 'acting up'? Woooh, boy. I could spend years making jokes about that. Link to comment Share on other sites More sharing options...
dunmermaiden Posted July 24, 2010 Share Posted July 24, 2010 Cool. Hope the ore challenge gets done swftly. So, didjer talk to Ghogiel for tips on the moving meshes? Because the idea of a moving mouth in the armor... brill! Also... the codpiece is 'acting up'? Woooh, boy. I could spend years making jokes about that. Yes, he replyed today, said that morphing anything attached to npc's or the player causes random CTDS which isn't good :( The codpiece needs to ' settle down ' and 'behave' and not make me do a 'boner' ( boner means mistake in the USA my partner tells me :) and I use it in that contex and yes I love bad puns! ) Link to comment Share on other sites More sharing options...
kieranfoy Posted July 24, 2010 Author Share Posted July 24, 2010 Ah, darn. Well, at least we know that doesn't hold true for textures, so that's a consolation! And, I've heard that meaning, but I don't think it's all that common. Link to comment Share on other sites More sharing options...
dunmermaiden Posted July 24, 2010 Share Posted July 24, 2010 Ah, darn. Well, at least we know that doesn't hold true for textures, so that's a consolation! And, I've heard that meaning, but I don't think it's all that common. that is true, I am going to read up on how to add in the moving textures, I do need to finish my challenge entry and post it in before I do more though. I'll need to focus so I grasp how it's done, Once I've done that, I plan to experiemnt for week with it and get how to do it drummed in my head before I do a final release. I will be doing helms, I'm just fishing through meshes so their will be several vareitys and types. Link to comment Share on other sites More sharing options...
kieranfoy Posted July 27, 2010 Author Share Posted July 27, 2010 So, how's the chllenge entry going? Gonna have time to work on some gore soon? Link to comment Share on other sites More sharing options...
dunmermaiden Posted July 27, 2010 Share Posted July 27, 2010 So, how's the chllenge entry going? Gonna have time to work on some gore soon? Yeah, challenge deadline is 1st August so after that definately :) Link to comment Share on other sites More sharing options...
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