Macrae11011 Posted October 15, 2014 Share Posted October 15, 2014 Hi there,I dunno if someone else had this problem before, the search brought no usable results for me.If im just too stupid to find the right post, I`ll apologize for that at this point.So my problem is as follows;I`m working on merging (almost) all mods I have, into a single one(started by wanting a x-repair mod for all my downloaded weapons). It all works fine so far no lost ref`s no big errors...but now the geck is trying to f*** with me. Everytime I try to load my .esp as active file, Geck freezes at 98% (but not always while processing the same item). When I load the mod without setting it to active (or loading it as a Master) it all works properly. But since I still want to tweak the Mod as soon as I`m finally done merging, it would be nice to be able to still load it as active file.Ingame it also seems to work properly.I really hope someone can help me with this. Link to comment Share on other sites More sharing options...
drithius Posted October 15, 2014 Share Posted October 15, 2014 Start up FO3Edit, select only your plugin, see what gets loaded and manually select those same plugins in GECK. Link to comment Share on other sites More sharing options...
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