Hendrickx Posted July 15, 2010 Share Posted July 15, 2010 Hi, I have recently started a project called AIM (Abandoned Interiors Mod). I have been able to learn some of the features of the GECK but one thing that always comes up with errors for me are NavMeshes. I was wondering whether anyone would be able to help me with my NavMeshes. Fixing them probably wouldn't take very long if you are good at them. If I send you the file and you could possible fix them up? (you will be credited!) Cheers, Hendrickx Link to comment Share on other sites More sharing options...
crazytechnokid Posted July 15, 2010 Share Posted July 15, 2010 What exactly are the errors you encounter? And i could help with the NavMeshes but i honestly wouldn't be able to put my full time into it until Sunday (about 2 days) just to let you know. Link to comment Share on other sites More sharing options...
pkleiss Posted July 15, 2010 Share Posted July 15, 2010 There is an icon on the navmesh tool bar called 'Find Trinagle' (Hot key = Cntl-F), it looks like a small red flag with a deeper red question mark. From the little pop up window that appears, there is a button called 'Check Navmesh'. If you press that it will find all your problem triangles. Then you can press the 'Goto' and 'Next Warning' button to cycle through all the navmesh errors. Most often, all that is required is to delete the problem triangle and make a new one. Link to comment Share on other sites More sharing options...
Hendrickx Posted July 16, 2010 Author Share Posted July 16, 2010 There is an icon on the navmesh tool bar called 'Find Trinagle' (Hot key = Cntl-F), it looks like a small red flag with a deeper red question mark. From the little pop up window that appears, there is a button called 'Check Navmesh'. If you press that it will find all your problem triangles. Then you can press the 'Goto' and 'Next Warning' button to cycle through all the navmesh errors. Most often, all that is required is to delete the problem triangle and make a new one. Thanks, I sorted all of my issues out now. I hate it when I overlook something so simple -_-' Link to comment Share on other sites More sharing options...
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