chaospearl Posted July 15, 2010 Share Posted July 15, 2010 I'm hoping somebody with decent scripting knowledge can help me out with this one. I've used HappyHannah's Time Wasting mod for awhile now; it's a simple mod that speeds up the timescale when you're in certain menus, so that if you open the alchemy menu and make a few potions, or repair your armor several times, when you close the menu again, an hour or two has actually passed in the game. Otherwise opening those menus stops time completely and you can apparently mix up dozens of chemicals or beat a full suit of armor back into shape in the blink of an eye. Here's the issue. I recently installed Kyoma's Journal, which lets you write your own books in the game, and I LOVE it. The problem is, when you open the book menu to write in your diary, the TimeWasting mod kicks in. I spent about ten minutes composing a diary entry and when I closed the book, COBL's clock informed me it was already mid-morning when I'd started writing at midnight the previous day. And that's not realistic -- the reason I spend so long in the book menu isn't because it literally takes my character 10 hours to write a few paragraphs, it's because it takes ME the human 15 minutes or so in real time to compose a suitably Olde English-sounding turn of phrase. What I want to do is modify the TimeWasting mod so that it stops speeding up time when I'm in the Kyoma Journal menu, and ONLY that menu. Right now I put in a stop-gap measure by editing the TW script so that it doesn't count time spent in the book menu at all, but that means my character can read a 100 page novel in a split second because the book-reading menu stops time for all books, not just the journal. I need a way to identify when I'm in the Kyoma Journal menu so I can stick in an if statement to stop the TimeWasting mod only for the journal rather than all books, and I don't know enough about scripting to be able to do that. Link to comment Share on other sites More sharing options...
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