crazytechnokid Posted July 17, 2010 Share Posted July 17, 2010 Alright so my question is, is there anyway to get the values of all variables in the game relative to your save? Or easier, is there a way to turn on debugging so that you know when any variable has changed (varaiables in scripts / quests / etc.) and what it was changed from and what it was changed to? Link to comment Share on other sites More sharing options...
rickerhk Posted July 17, 2010 Share Posted July 17, 2010 I use PrintToConsole for troubleshooting mostly. But it requires FOSE. http://fose.silverlock.org/fose_command_doc.html#PrintToConsole. These console commands also work for me:sqv myquestname - not very useful if there are a lot of variables - use scof with it (see below) show questname.variablename These two work using the questname instead of the FormID. I'm not sure if that is because of FOSE or not - never tried it without. This shows the variables on an object referenceprid refID sv If you want to capture all the console output to look at later (very helpful) type in scof "filename.txt" Link to comment Share on other sites More sharing options...
crazytechnokid Posted July 17, 2010 Author Share Posted July 17, 2010 Alright, well i have FOSE so i'll check out PrintToConsole, and the command scof "file.txt" does that output ALL the output since you loaded that save, or only all the output you've asked it to display? Thanks you by the way. Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted July 17, 2010 Share Posted July 17, 2010 If you just type sv without selecting a reference, it will give you all of the general game variables. Link to comment Share on other sites More sharing options...
rickerhk Posted July 18, 2010 Share Posted July 18, 2010 On 7/17/2010 at 4:09 PM, crazytechnokid said: Alright, well i have FOSE so i'll check out PrintToConsole, and the command scof "file.txt" does that output ALL the output since you loaded that save, or only all the output you've asked it to display? Thanks you by the way.You have to give the command every time you load the game - it doesn't remember it. Then it starts storing output from that point. If you use the same filename every time then it will append. Link to comment Share on other sites More sharing options...
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