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Armor to use a specific skeleton.nif?


fLokii

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Well the problem is i have very little experience with nifskope and no idea how to change which skeleton.nif an armor will use. So if somone knows how i can assign a different skeleton nif to an armor instead of it using default skeleton.nif from \meshes\characters\_male\. I mean im fishing here in murky water cause basicly what i did was change the default human skeleton so that when i put on enclave power armor i get this.. My link. But of course this changes all npcs to freaks, so im thinking if i can somehow assign the moded skeleton to just enclavearmor.nif and keep normal skeleton for npcs that would work. But i have no idea where i can do that. Doing creatures is easier cause they use skeleton from the folder i pick in geck.. Anyways any help would be greatly appreciated
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