Jump to content

need help with texture issue


starkbier

Recommended Posts

hi,

 

i recently found the mod "roman scutum" and i tried to install it, as it is descripted in the readme file.

 

http://www.tesnexus.com/downloads/file.php?id=32953

 

first time i went ingame the shield was not there. the esp was activated ofc. as u can read from the comments, the author of this mod tried to help me, so i tried the following things:

- disabled all other mods.

- adding it by console.

- then the author was so nice to add an optional esp so u could buy it from the stonewall shields merchant. when i bought it there, the shield had only purple (missing) texture.

- i manually pulled the necessary files into the correct folders.

- i tried to use either 1 of the esp, then both together.

- i changed the capital letters of the files and tried around.

- i created an omod of the mod.

- i tried several savegames.

 

i have no more ideas for troubleshooting. all my other mods (around 100) work just fine, no conflicts, correct load order, and so on. maybe my system causes the trouble?

 

windows 7 ultimate 64 bit

intel core i7 920

6gb ram

asus 6pt

zotac geforce gtx 470

WD 1TB hdd

 

for oblivion i have the latest oblivion patch, shivering isles, shivering isles patch, OBSE, OBMM, and some other minor improvements using OBSE.

 

so, what could possibly be my mistake? please help me as i desperately need this cool shield :)

 

cheers!

Link to comment
Share on other sites

What are you using for archive invalidation in OBMM utilities? I have bsa redirection.

 

 

i dont know what that would be. archive invalidation, what is that? how can i check?

Link to comment
Share on other sites

I have a purple shield too, I believe this is a mod problem. On the right side of OBMM you see a button caled utilities,it will bring up a few options and one of them is archive invalidation. You have four options for archive invalidation, bsa redirection works the best for me. Sometimes purple,black invisible objects are caused by the game not being able to use modded items-archive invalidation will allow the correct textures to show up in game.EDIT I had to move the icon to the proper file to get an icon for the shield. I know this is a bad mod and not a problem with your setup.
Link to comment
Share on other sites

I have a purple shield too, I believe this is a mod problem. On the right side of OBMM you see a button caled utilities,it will bring up a few options and one of them is archive invalidation. You have four options for archive invalidation, bsa redirection works the best for me. Sometimes purple,black invisible objects are caused by the game not being able to use modded items-archive invalidation will allow the correct textures to show up in game.EDIT I had to move the icon to the proper file to get an icon for the shield. I know this is a bad mod and not a problem with your setup.

 

 

yea, i tried changing that setting in the obmm, no effect. i once had an icon as well, for the shield in the inventory, when trying around, though the real texture never appeared. i guess u cant get it to work as well, eh ? hmm, the author maybe should release a new, cleaner version. but very funny that for all the others that commented there it seems to work just fine.

Link to comment
Share on other sites

You could try manually applying the texture via the Construction Set. That's what I do when I'm not sure about textures, usually works.

 

 

basically your idea is good. but i must admit that i am a noob with the CS; all i can do is add ncp's to the worldspace with drag and drop once i created them. maybe, if it is not too much work, some1 could do this for all who have the problem with this shield i have. that would be soo awesome. :)

Link to comment
Share on other sites

  • 2 weeks later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...