shasjas Posted July 18, 2010 Share Posted July 18, 2010 Im trying to retextured something and I've loaded up the NIFs in blender and UV unwrapped them... And that's as far as I've got. how would I load this UV unwrap onto photoshop so I can texture it? OR Could somebody tell me how people make "high rez" textures. do they just open the dds file up in photoshop, enlarge it and go from there? Link to comment Share on other sites More sharing options...
David Brasher Posted July 18, 2010 Share Posted July 18, 2010 If all you want to do is retexture, you don't need Blender. You can clone an item in the CS, clone a Mesh (.nif) in File Manager, clone a texture (.dds) in File Manager. Hook the new texture to the new mesh to the new item. Open the new texture in Gimp or Photoshop and change it to look the way you want it to. Link to comment Share on other sites More sharing options...
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