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shemale


meat666

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i already tried to make this mod, but the fallout models are too dificult to fix, and the mesh is always invisible.

there's also another problem, none of the female body model in fallout is a resource, so it's not possible to use them if the authors don't want.

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lol its not a party till some irradiated sheman raiders are chasing u down :thumbsup:

 

Think you rather will run for your life instead of fight it :blink:

But anyways, I do not want to be causing problems... but isn't it kinda a weird request? it's post apocaliptic, not pre-war. So most likely all she-males will be gone. Or do I miss something?

 

Not sure if this was meant to be funny, but it is insulting to the person who made the request and comes off as trolling the thread. Consider this your official warning about not commenting in threads unless you have something worthwhile to say.

 

- Vagrant0

Edited by Vagrant0
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He's right. Shemales wouldn't be possible in post-apocalyptica as they're created by surgery and not deformity.

 

But if you'd like to, I suppose you could use the console to change your gender . . . make a bearded lady. : / Orrr, you could, instead, request a pair of strapon undies that would give the illusion of a manlady. Hope those ideas help.

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boredman, in FO3 there's lasers, mecha armors, anti-rads meds and there can't be simple surgery?

i totally disagree.

the only problem for that is technical.

so, if somebody know a way to fix meshes in fallout, i can make this mod, like i made for oblivion and DA.

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oh, the problem i have is not only for this request, but also for armors i made for fallout, and monsters i would like to modify.

 

i use blender, and when i create a mesh, i see no problem. in nifscope either. but in game, the mesh is invisible.( when i make an armor the character is naked in game, even when wearing the armor)

i have the last version of nifscope and blender, with last version of niftools.

i don't really know what's wrong, maybe the textures which are not recognized by the game.

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You have to take your data from your exported nif and transfer it over to a nif that already exists in game its a long and troublesome job. Skree has a tutorial for it somewhere on here look that up it walks you through the whole process very nice tutorial. I dont have time to look for it right now sorry.
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