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NPC Path


terasat

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I have a few questions and been fiddling around with the editor trying to make them work

 

#1: I would like to have about 6 NPC's follow a schedule.

 

What I know how to do: Make them eat, sleep, exec.

What I don't know how to do is, between the hours of 11pm and 1am I want to have them in a meeting room sitting in quiet meditation so to speak.

 

I can get them to the room, but I can't get them to sit down for the duration of the event.

 

#2: One of the members is a vampire, and I would like to have Her eat. But of course the command makes her eat normal food, how would I have her feed on a "Captive", during the feeding times.

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To make your NPCs sit and not talk, edit an existing AI package and give it a new name to create a new package and leave the old one alone. You could take "AnvilTreeSit12x5" for instance and clone it and change all of the settings you need to in order to make it into what you want.

 

The "Skip Fallout Behavior" Box will stop the talking. Change all the details in "Schedule", "Conditions", "Location", and "Target" to make them like you need them to be.

 

I do not believe there is any instance in vanilla Oblivion of an NPC vampire feeding on another NPC. The only vampire I know of that can feed is the player character. So the game engine may not support this unless you are an expert animator.

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